d3d10core: Implement d3d10_input_layout_SetPrivateDataInterface().

This commit is contained in:
Henri Verbeet 2015-02-25 09:34:09 +01:00 committed by Alexandre Julliard
parent 2ffa29d660
commit e30032a64d
1 changed files with 4 additions and 2 deletions

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@ -185,9 +185,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_input_layout_SetPrivateData(ID3D10InputLa
static HRESULT STDMETHODCALLTYPE d3d10_input_layout_SetPrivateDataInterface(ID3D10InputLayout *iface,
REFGUID guid, const IUnknown *data)
{
FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
struct d3d10_input_layout *layout = impl_from_ID3D10InputLayout(iface);
return E_NOTIMPL;
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return d3d10_set_private_data_interface(&layout->private_store, guid, data);
}
static const struct ID3D10InputLayoutVtbl d3d10_input_layout_vtbl =