xinput1_3: Scale axis values only once.
Instead of scaling to HID physical range, then to XInput range. Also keep and use axis value caps directly. Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
f896333c37
commit
dfcf5d1290
|
@ -104,22 +104,19 @@ static struct xinput_controller controllers[XUSER_MAX_COUNT] =
|
||||||
{{ &controller_critsect_debug[3], -1, 0, 0, 0, 0 }},
|
{{ &controller_critsect_debug[3], -1, 0, 0, 0, 0 }},
|
||||||
};
|
};
|
||||||
|
|
||||||
struct axis_info
|
|
||||||
{
|
|
||||||
LONG min;
|
|
||||||
LONG range;
|
|
||||||
USHORT bits;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct hid_platform_private
|
struct hid_platform_private
|
||||||
{
|
{
|
||||||
PHIDP_PREPARSED_DATA preparsed;
|
PHIDP_PREPARSED_DATA preparsed;
|
||||||
HIDP_CAPS caps;
|
HIDP_CAPS caps;
|
||||||
|
HIDP_VALUE_CAPS lx_caps;
|
||||||
|
HIDP_VALUE_CAPS ly_caps;
|
||||||
|
HIDP_VALUE_CAPS lt_caps;
|
||||||
|
HIDP_VALUE_CAPS rx_caps;
|
||||||
|
HIDP_VALUE_CAPS ry_caps;
|
||||||
|
HIDP_VALUE_CAPS rt_caps;
|
||||||
|
|
||||||
char *input_report_buf[2];
|
char *input_report_buf[2];
|
||||||
char *output_report_buf;
|
char *output_report_buf;
|
||||||
|
|
||||||
struct axis_info lx, ly, ltrigger, rx, ry, rtrigger;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static DWORD last_check = 0;
|
static DWORD last_check = 0;
|
||||||
|
@ -137,18 +134,16 @@ static BOOL find_opened_device(SP_DEVICE_INTERFACE_DETAIL_DATA_W *detail, int *f
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void MarkUsage(struct hid_platform_private *private, WORD usage, LONG min, LONG max, USHORT bits)
|
static void check_value_caps(struct hid_platform_private *private, USHORT usage, HIDP_VALUE_CAPS *caps)
|
||||||
{
|
{
|
||||||
struct axis_info info = {min, max - min, bits};
|
|
||||||
|
|
||||||
switch (usage)
|
switch (usage)
|
||||||
{
|
{
|
||||||
case HID_USAGE_GENERIC_X: private->lx = info; break;
|
case HID_USAGE_GENERIC_X: private->lx_caps = *caps; break;
|
||||||
case HID_USAGE_GENERIC_Y: private->ly = info; break;
|
case HID_USAGE_GENERIC_Y: private->ly_caps = *caps; break;
|
||||||
case HID_USAGE_GENERIC_Z: private->ltrigger = info; break;
|
case HID_USAGE_GENERIC_Z: private->lt_caps = *caps; break;
|
||||||
case HID_USAGE_GENERIC_RX: private->rx = info; break;
|
case HID_USAGE_GENERIC_RX: private->rx_caps = *caps; break;
|
||||||
case HID_USAGE_GENERIC_RY: private->ry = info; break;
|
case HID_USAGE_GENERIC_RY: private->ry_caps = *caps; break;
|
||||||
case HID_USAGE_GENERIC_RZ: private->rtrigger = info; break;
|
case HID_USAGE_GENERIC_RZ: private->rt_caps = *caps; break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -158,8 +153,7 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA preparsed, XINPUT_CAPABILITIES *x
|
||||||
HIDP_BUTTON_CAPS *button_caps;
|
HIDP_BUTTON_CAPS *button_caps;
|
||||||
HIDP_VALUE_CAPS *value_caps;
|
HIDP_VALUE_CAPS *value_caps;
|
||||||
NTSTATUS status;
|
NTSTATUS status;
|
||||||
|
int i, u;
|
||||||
int i;
|
|
||||||
int button_count = 0;
|
int button_count = 0;
|
||||||
|
|
||||||
/* Count buttons */
|
/* Count buttons */
|
||||||
|
@ -187,43 +181,25 @@ static BOOL VerifyGamepad(PHIDP_PREPARSED_DATA preparsed, XINPUT_CAPABILITIES *x
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetValueCaps returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetValueCaps returned %#x\n", status);
|
||||||
else for (i = 0; i < private->caps.NumberInputValueCaps; i++)
|
else for (i = 0; i < private->caps.NumberInputValueCaps; i++)
|
||||||
{
|
{
|
||||||
if (value_caps[i].UsagePage != HID_USAGE_PAGE_GENERIC)
|
HIDP_VALUE_CAPS *caps = value_caps + i;
|
||||||
continue;
|
if (caps->UsagePage != HID_USAGE_PAGE_GENERIC) continue;
|
||||||
if (value_caps[i].IsRange)
|
if (!caps->IsRange) check_value_caps(private, caps->NotRange.Usage, caps);
|
||||||
{
|
else for (u = caps->Range.UsageMin; u <=caps->Range.UsageMax; u++) check_value_caps(private, u, value_caps + i);
|
||||||
int u;
|
|
||||||
for (u = value_caps[i].Range.UsageMin; u <=value_caps[i].Range.UsageMax; u++)
|
|
||||||
MarkUsage(private, u, value_caps[i].LogicalMin, value_caps[i].LogicalMax, value_caps[i].BitSize);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
MarkUsage(private, value_caps[i].NotRange.Usage, value_caps[i].LogicalMin, value_caps[i].LogicalMax, value_caps[i].BitSize);
|
|
||||||
}
|
}
|
||||||
free(value_caps);
|
free(value_caps);
|
||||||
|
|
||||||
if (private->ltrigger.bits)
|
if (!private->lt_caps.UsagePage) WARN("Missing axis LeftTrigger\n");
|
||||||
xinput_caps->Gamepad.bLeftTrigger = (1u << (sizeof(xinput_caps->Gamepad.bLeftTrigger) + 1)) - 1;
|
else xinput_caps->Gamepad.bLeftTrigger = (1u << (sizeof(xinput_caps->Gamepad.bLeftTrigger) + 1)) - 1;
|
||||||
else
|
if (!private->rt_caps.UsagePage) WARN("Missing axis RightTrigger\n");
|
||||||
WARN("Missing axis LeftTrigger\n");
|
else xinput_caps->Gamepad.bRightTrigger = (1u << (sizeof(xinput_caps->Gamepad.bRightTrigger) + 1)) - 1;
|
||||||
if (private->rtrigger.bits)
|
if (!private->lx_caps.UsagePage) WARN("Missing axis ThumbLX\n");
|
||||||
xinput_caps->Gamepad.bRightTrigger = (1u << (sizeof(xinput_caps->Gamepad.bRightTrigger) + 1)) - 1;
|
else xinput_caps->Gamepad.sThumbLX = (1u << (sizeof(xinput_caps->Gamepad.sThumbLX) + 1)) - 1;
|
||||||
else
|
if (!private->ly_caps.UsagePage) WARN("Missing axis ThumbLY\n");
|
||||||
WARN("Missing axis RightTrigger\n");
|
else xinput_caps->Gamepad.sThumbLY = (1u << (sizeof(xinput_caps->Gamepad.sThumbLY) + 1)) - 1;
|
||||||
if (private->lx.bits)
|
if (!private->rx_caps.UsagePage) WARN("Missing axis ThumbRX\n");
|
||||||
xinput_caps->Gamepad.sThumbLX = (1u << (sizeof(xinput_caps->Gamepad.sThumbLX) + 1)) - 1;
|
else xinput_caps->Gamepad.sThumbRX = (1u << (sizeof(xinput_caps->Gamepad.sThumbRX) + 1)) - 1;
|
||||||
else
|
if (!private->ry_caps.UsagePage) WARN("Missing axis ThumbRY\n");
|
||||||
WARN("Missing axis ThumbLX\n");
|
else xinput_caps->Gamepad.sThumbRY = (1u << (sizeof(xinput_caps->Gamepad.sThumbRY) + 1)) - 1;
|
||||||
if (private->ly.bits)
|
|
||||||
xinput_caps->Gamepad.sThumbLY = (1u << (sizeof(xinput_caps->Gamepad.sThumbLY) + 1)) - 1;
|
|
||||||
else
|
|
||||||
WARN("Missing axis ThumbLY\n");
|
|
||||||
if (private->rx.bits)
|
|
||||||
xinput_caps->Gamepad.sThumbRX = (1u << (sizeof(xinput_caps->Gamepad.sThumbRX) + 1)) - 1;
|
|
||||||
else
|
|
||||||
WARN("Missing axis ThumbRX\n");
|
|
||||||
if (private->ry.bits)
|
|
||||||
xinput_caps->Gamepad.sThumbRY = (1u << (sizeof(xinput_caps->Gamepad.sThumbRY) + 1)) - 1;
|
|
||||||
else
|
|
||||||
WARN("Missing axis ThumbRY\n");
|
|
||||||
|
|
||||||
xinput_caps->Type = XINPUT_DEVTYPE_GAMEPAD;
|
xinput_caps->Type = XINPUT_DEVTYPE_GAMEPAD;
|
||||||
xinput_caps->SubType = XINPUT_DEVSUBTYPE_GAMEPAD;
|
xinput_caps->SubType = XINPUT_DEVSUBTYPE_GAMEPAD;
|
||||||
|
@ -422,14 +398,19 @@ static void HID_destroy_gamepads(void)
|
||||||
for (i = 0; i < XUSER_MAX_COUNT; i++) remove_gamepad(&controllers[i]);
|
for (i = 0; i < XUSER_MAX_COUNT; i++) remove_gamepad(&controllers[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
static SHORT scale_short(LONG value, const struct axis_info *axis)
|
static LONG sign_extend(ULONG value, const HIDP_VALUE_CAPS *caps)
|
||||||
{
|
{
|
||||||
return ((((ULONGLONG)(value - axis->min)) * 0xffff) / axis->range) - 32768;
|
UINT sign = 1 << (caps->BitSize - 1);
|
||||||
|
if (sign <= 1 || caps->LogicalMin >= 0) return value;
|
||||||
|
return value - ((value & sign) << 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
static BYTE scale_byte(LONG value, const struct axis_info *axis)
|
static LONG scale_value(ULONG value, const HIDP_VALUE_CAPS *caps, LONG min, LONG max)
|
||||||
{
|
{
|
||||||
return (((ULONGLONG)(value - axis->min)) * 0xff) / axis->range;
|
LONG tmp = sign_extend(value, caps);
|
||||||
|
if (caps->LogicalMin > caps->LogicalMax) return 0;
|
||||||
|
if (caps->LogicalMin > tmp || caps->LogicalMax < tmp) return 0;
|
||||||
|
return min + MulDiv(tmp - caps->LogicalMin, max - min, caps->LogicalMax - caps->LogicalMin);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE *state)
|
static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE *state)
|
||||||
|
@ -441,8 +422,7 @@ static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE
|
||||||
NTSTATUS status;
|
NTSTATUS status;
|
||||||
|
|
||||||
USAGE buttons[11];
|
USAGE buttons[11];
|
||||||
ULONG button_length, hat_value;
|
ULONG button_length, value;
|
||||||
LONG value;
|
|
||||||
|
|
||||||
if (!controller->enabled) return;
|
if (!controller->enabled) return;
|
||||||
|
|
||||||
|
@ -484,11 +464,12 @@ static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &hat_value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_HATSWITCH, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_HATSWITCH returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_HATSWITCH returned %#x\n", status);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
switch(hat_value){
|
switch (value)
|
||||||
|
{
|
||||||
/* 8 1 2
|
/* 8 1 2
|
||||||
* 7 0 3
|
* 7 0 3
|
||||||
* 6 5 4 */
|
* 6 5 4 */
|
||||||
|
@ -521,29 +502,29 @@ static void HID_update_state(struct xinput_controller *controller, XINPUT_STATE
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_X, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_X returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_X returned %#x\n", status);
|
||||||
else controller->state.Gamepad.sThumbLX = scale_short(value, &private->lx);
|
else controller->state.Gamepad.sThumbLX = scale_value(value, &private->lx_caps, -32768, 32767);
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Y, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Y returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Y returned %#x\n", status);
|
||||||
else controller->state.Gamepad.sThumbLY = -scale_short(value, &private->ly) - 1;
|
else controller->state.Gamepad.sThumbLY = -scale_value(value, &private->ly_caps, -32768, 32767) - 1;
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RX, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RX returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RX returned %#x\n", status);
|
||||||
else controller->state.Gamepad.sThumbRX = scale_short(value, &private->rx);
|
else controller->state.Gamepad.sThumbRX = scale_value(value, &private->rx_caps, -32768, 32767);
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RY, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RY returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RY returned %#x\n", status);
|
||||||
else controller->state.Gamepad.sThumbRY = -scale_short(value, &private->ry) - 1;
|
else controller->state.Gamepad.sThumbRY = -scale_value(value, &private->ry_caps, -32768, 32767) - 1;
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_RZ, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RZ returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_RZ returned %#x\n", status);
|
||||||
else controller->state.Gamepad.bRightTrigger = scale_byte(value, &private->rtrigger);
|
else controller->state.Gamepad.bRightTrigger = scale_value(value, &private->rt_caps, 0, 255);
|
||||||
|
|
||||||
status = HidP_GetScaledUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->preparsed, report_buf[0], report_len);
|
status = HidP_GetUsageValue(HidP_Input, HID_USAGE_PAGE_GENERIC, 0, HID_USAGE_GENERIC_Z, &value, private->preparsed, report_buf[0], report_len);
|
||||||
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetScaledUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Z returned %#x\n", status);
|
if (status != HIDP_STATUS_SUCCESS) WARN("HidP_GetUsageValue HID_USAGE_PAGE_GENERIC / HID_USAGE_GENERIC_Z returned %#x\n", status);
|
||||||
else controller->state.Gamepad.bLeftTrigger = scale_byte(value, &private->ltrigger);
|
else controller->state.Gamepad.bLeftTrigger = scale_value(value, &private->lt_caps, 0, 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
tmp = report_buf[0];
|
tmp = report_buf[0];
|
||||||
|
|
Loading…
Reference in New Issue