d3d9: Reorganise the vertexdeclaration tests.
- Split the test for getting and setting vertexdeclaration into one for creating the declaration and one for the actual getting and setting. - Add traces for when creating the device or vertexdeclaration fails.
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@ -55,23 +55,25 @@ static int get_refcount(IUnknown *object)
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return IUnknown_Release(object);
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}
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static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr)
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static IDirect3DVertexDeclaration9 *test_create_vertex_declaration(IDirect3DDevice9 *device_ptr, D3DVERTEXELEMENT9 *vertex_decl)
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{
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static D3DVERTEXELEMENT9 simple_decl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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D3DDECL_END()};
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IDirect3DVertexDeclaration9 *decl_ptr = 0;
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HRESULT hret = 0;
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hret = IDirect3DDevice9_CreateVertexDeclaration(device_ptr, vertex_decl, &decl_ptr);
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ok(hret == D3D_OK && decl_ptr != NULL, "CreateVertexDeclaration returned: hret 0x%lx, decl_ptr %p. "
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"Expected hret 0x%lx, decl_ptr != %p. Aborting.\n", hret, decl_ptr, D3D_OK, NULL);
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return decl_ptr;
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}
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static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr, IDirect3DVertexDeclaration9 *decl_ptr)
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{
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IDirect3DVertexDeclaration9 *current_decl_ptr = 0;
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HRESULT hret = 0;
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int decl_refcount = 0;
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int i = 0;
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hret = IDirect3DDevice9_CreateVertexDeclaration(device_ptr, simple_decl, &decl_ptr);
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ok(hret == D3D_OK && decl_ptr != NULL, "CreateVertexDeclaration returned: hret 0x%lx, decl_ptr %p. "
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"Expected hret 0x%lx, decl_ptr != %p. Aborting.\n", hret, decl_ptr, D3D_OK, NULL);
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if (hret != D3D_OK || decl_ptr == NULL) return;
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/* SetVertexDeclaration should not touch the declaration's refcount. */
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i = get_refcount((IUnknown *)decl_ptr);
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hret = IDirect3DDevice9_SetVertexDeclaration(device_ptr, decl_ptr);
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@ -90,7 +92,11 @@ static void test_get_set_vertex_declaration(IDirect3DDevice9 *device_ptr)
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START_TEST(vertexdeclaration)
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{
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IDirect3DDevice9 *device_ptr;
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static D3DVERTEXELEMENT9 simple_decl[] = {
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{ 0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0 },
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D3DDECL_END()};
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IDirect3DDevice9 *device_ptr = 0;
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IDirect3DVertexDeclaration9 *decl_ptr = 0;
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d3d9_handle = LoadLibraryA("d3d9.dll");
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if (!d3d9_handle)
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@ -100,7 +106,18 @@ START_TEST(vertexdeclaration)
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}
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device_ptr = init_d3d9();
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if (!device_ptr) return;
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test_get_set_vertex_declaration(device_ptr);
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if (!device_ptr)
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{
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trace("Failed to initialise d3d9, aborting test.\n");
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return;
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}
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decl_ptr = test_create_vertex_declaration(device_ptr, simple_decl);
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if (!decl_ptr)
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{
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trace("Failed to create a vertex declaration, aborting test.\n");
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return;
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}
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test_get_set_vertex_declaration(device_ptr, decl_ptr);
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}
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