wined3d: Use wined3d_mask_from_size() in wined3d_render_pass_vk_init().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2021-07-05 17:02:37 +02:00 committed by Alexandre Julliard
parent 76cef0869f
commit d888cbcb20
1 changed files with 2 additions and 2 deletions

View File

@ -1154,7 +1154,7 @@ static bool wined3d_render_pass_vk_init(struct wined3d_render_pass_vk *pass,
rt_count = 0;
attachment_count = 0;
mask = key->rt_mask & ((1u << WINED3D_MAX_RENDER_TARGETS) - 1);
mask = key->rt_mask & wined3d_mask_from_size(WINED3D_MAX_RENDER_TARGETS);
while (mask)
{
i = wined3d_bit_scan(&mask);
@ -1181,7 +1181,7 @@ static bool wined3d_render_pass_vk_init(struct wined3d_render_pass_vk *pass,
rt_count = i + 1;
}
mask = ~key->rt_mask & ((1u << rt_count) - 1);
mask = ~key->rt_mask & wined3d_mask_from_size(rt_count);
while (mask)
{
i = wined3d_bit_scan(&mask);