d3drm/tests: Properly initialise context.obj in test_Viewport().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-03-21 17:40:14 +01:00 committed by Alexandre Julliard
parent 484c9ae45f
commit d868f85ee8
1 changed files with 6 additions and 0 deletions

View File

@ -1372,6 +1372,9 @@ static void test_Viewport(void)
ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
context.called = 0;
hr = IDirect3DRMViewport_QueryInterface(viewport, &IID_IDirect3DRMObject, (void**)&context.obj);
ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
IDirect3DRMObject_Release(context.obj);
IDirect3DRMViewport_Release(viewport);
ok(context.called == 2, "got %d, expected 2\n", context.called);
@ -1436,6 +1439,9 @@ static void test_Viewport(void)
ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
context.called = 0;
hr = IDirect3DRMViewport2_QueryInterface(viewport2, &IID_IDirect3DRMObject, (void**)&context.obj);
ok(hr == D3DRM_OK, "expected D3DRM_OK (hr = %x)\n", hr);
IDirect3DRMObject_Release(context.obj);
IDirect3DRMViewport2_Release(viewport2);
ok(context.called == 2, "got %d, expected 2\n", context.called);