d3dx9_36: Fix typos in comments.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -198,7 +198,7 @@ static const struct
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}
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state_table[] =
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{
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/* Render sates */
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/* Render states */
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{SC_RENDERSTATE, D3DRS_ZENABLE, "D3DRS_ZENABLE"}, /* 0x0 */
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{SC_RENDERSTATE, D3DRS_FILLMODE, "D3DRS_FILLMODE"},
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{SC_RENDERSTATE, D3DRS_SHADEMODE, "D3DRS_SHADEMODE"},
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@ -350,7 +350,7 @@ state_table[] =
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{SC_LIGHT, LT_ATTENUATION2, "LightAttenuation2"},
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{SC_LIGHT, LT_THETA, "LightTheta"},
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{SC_LIGHT, LT_PHI, "LightPhi"}, /* 0x90 */
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/* Ligthenable */
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/* Lightenable */
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{SC_LIGHTENABLE, 0, "LightEnable"},
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/* Vertexshader */
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{SC_VERTEXSHADER, 0, "Vertexshader"},
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