d3dx9_36: Fix typos in comments.

Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Andrey Gusev 2016-06-02 23:45:42 +03:00 committed by Alexandre Julliard
parent d94a2c9bb8
commit d8641197c0
1 changed files with 2 additions and 2 deletions

View File

@ -198,7 +198,7 @@ static const struct
}
state_table[] =
{
/* Render sates */
/* Render states */
{SC_RENDERSTATE, D3DRS_ZENABLE, "D3DRS_ZENABLE"}, /* 0x0 */
{SC_RENDERSTATE, D3DRS_FILLMODE, "D3DRS_FILLMODE"},
{SC_RENDERSTATE, D3DRS_SHADEMODE, "D3DRS_SHADEMODE"},
@ -350,7 +350,7 @@ state_table[] =
{SC_LIGHT, LT_ATTENUATION2, "LightAttenuation2"},
{SC_LIGHT, LT_THETA, "LightTheta"},
{SC_LIGHT, LT_PHI, "LightPhi"}, /* 0x90 */
/* Ligthenable */
/* Lightenable */
{SC_LIGHTENABLE, 0, "LightEnable"},
/* Vertexshader */
{SC_VERTEXSHADER, 0, "Vertexshader"},