diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 77724062402..fd8d59e4cef 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -198,7 +198,7 @@ static const struct } state_table[] = { - /* Render sates */ + /* Render states */ {SC_RENDERSTATE, D3DRS_ZENABLE, "D3DRS_ZENABLE"}, /* 0x0 */ {SC_RENDERSTATE, D3DRS_FILLMODE, "D3DRS_FILLMODE"}, {SC_RENDERSTATE, D3DRS_SHADEMODE, "D3DRS_SHADEMODE"}, @@ -350,7 +350,7 @@ state_table[] = {SC_LIGHT, LT_ATTENUATION2, "LightAttenuation2"}, {SC_LIGHT, LT_THETA, "LightTheta"}, {SC_LIGHT, LT_PHI, "LightPhi"}, /* 0x90 */ - /* Ligthenable */ + /* Lightenable */ {SC_LIGHTENABLE, 0, "LightEnable"}, /* Vertexshader */ {SC_VERTEXSHADER, 0, "Vertexshader"},