dxguid: Add d3d10 GUIDs.
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@ -5,8 +5,9 @@ VPATH = @srcdir@
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MODULE = dxguid
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C_SRCS = \
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dx8guid.c \
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dx9guid.c \
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dx8guid.c \
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dx9guid.c \
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dx10guid.c \
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dxguid.c
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@MAKE_IMPLIB_RULES@
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@ -0,0 +1,34 @@
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/*
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* DirectX 10 GUID definitions
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*
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* Copyright 2000 Alexandre Julliard
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* Copyright 2000 Francois Gouget
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* Copyright 2003 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "winuser.h"
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#include "objbase.h"
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#include "olectl.h"
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#include "initguid.h"
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#include "d3d10.h"
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