d3d9/tests: Extend the INTZ test a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -13937,10 +13937,9 @@ static void intz_test(void)
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0x05000051, 0xa00f0000, 0x00000000, 0x00000000, 0x00000000, 0x3f800000, /* def c0, 0.0, 0.0, 0.0, 1.0 */
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0x02000001, 0x800f0001, 0xa0e40000, /* mov r1, c0 */
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0x03000042, 0x800f0000, 0xb0e40000, 0xa0e40800, /* texld r0, t0, s0 */
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0x02000001, 0x80010001, 0x80e40000, /* mov r1.x, r0 */
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0x03010042, 0x800f0000, 0xb0e40000, 0xa0e40800, /* texldp r0, t0, s0 */
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0x02000001, 0x80020001, 0x80000000, /* mov r1.y, r0.x */
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0x02000001, 0x800f0800, 0x80e40001, /* mov oC0, r1 */
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0x03010042, 0x800f0001, 0xb0e40000, 0xa0e40800, /* texldp r1, t0, s0 */
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0x02000001, 0x80020000, 0x80000001, /* mov r0.y, r1.x */
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0x02000001, 0x800f0800, 0x80e40000, /* mov oC0, r0 */
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0x0000ffff, /* end */
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};
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struct
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@ -13976,17 +13975,18 @@ static void intz_test(void)
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}
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expected_colors[] =
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{
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{ 80, 100, D3DCOLOR_ARGB(0x00, 0x20, 0x40, 0x00)},
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{240, 100, D3DCOLOR_ARGB(0x00, 0x60, 0xbf, 0x00)},
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{400, 100, D3DCOLOR_ARGB(0x00, 0x9f, 0x40, 0x00)},
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{560, 100, D3DCOLOR_ARGB(0x00, 0xdf, 0xbf, 0x00)},
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{ 80, 450, D3DCOLOR_ARGB(0x00, 0x20, 0x40, 0x00)},
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{240, 450, D3DCOLOR_ARGB(0x00, 0x60, 0xbf, 0x00)},
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{400, 450, D3DCOLOR_ARGB(0x00, 0x9f, 0x40, 0x00)},
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{560, 450, D3DCOLOR_ARGB(0x00, 0xdf, 0xbf, 0x00)},
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{ 80, 100, 0x20204020},
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{240, 100, 0x6060bf60},
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{400, 100, 0x9f9f409f},
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{560, 100, 0xdfdfbfdf},
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{ 80, 450, 0x20204020},
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{240, 450, 0x6060bf60},
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{400, 450, 0x9f9f409f},
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{560, 450, 0xdfdfbfdf},
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};
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IDirect3DSurface9 *original_rt, *rt;
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struct surface_readback rb;
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IDirect3DTexture9 *texture;
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IDirect3DPixelShader9 *ps;
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IDirect3DDevice9 *device;
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@ -14102,13 +14102,15 @@ static void intz_test(void)
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hr = IDirect3DDevice9_EndScene(device);
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ok(SUCCEEDED(hr), "EndScene failed, hr %#x.\n", hr);
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get_rt_readback(original_rt, &rb);
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for (i = 0; i < sizeof(expected_colors) / sizeof(*expected_colors); ++i)
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{
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D3DCOLOR color = getPixelColor(device, expected_colors[i].x, expected_colors[i].y);
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D3DCOLOR color = get_readback_color(&rb, expected_colors[i].x, expected_colors[i].y);
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ok(color_match(color, expected_colors[i].color, 1),
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"Expected color 0x%08x at (%u, %u), got 0x%08x.\n",
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expected_colors[i].color, expected_colors[i].x, expected_colors[i].y, color);
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}
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release_surface_readback(&rb);
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
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@ -14154,13 +14156,15 @@ static void intz_test(void)
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hr = IDirect3DDevice9_EndScene(device);
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ok(SUCCEEDED(hr), "EndScene failed, hr %#x.\n", hr);
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get_rt_readback(original_rt, &rb);
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for (i = 0; i < sizeof(expected_colors) / sizeof(*expected_colors); ++i)
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{
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D3DCOLOR color = getPixelColor(device, expected_colors[i].x, expected_colors[i].y);
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D3DCOLOR color = get_readback_color(&rb, expected_colors[i].x, expected_colors[i].y);
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ok(color_match(color, expected_colors[i].color, 1),
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"Expected color 0x%08x at (%u, %u), got 0x%08x.\n",
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expected_colors[i].color, expected_colors[i].x, expected_colors[i].y, color);
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}
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release_surface_readback(&rb);
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
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@ -14219,13 +14223,15 @@ static void intz_test(void)
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hr = IDirect3DDevice9_EndScene(device);
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ok(SUCCEEDED(hr), "EndScene failed, hr %#x.\n", hr);
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get_rt_readback(original_rt, &rb);
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for (i = 0; i < sizeof(expected_colors) / sizeof(*expected_colors); ++i)
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{
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D3DCOLOR color = getPixelColor(device, expected_colors[i].x, expected_colors[i].y);
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D3DCOLOR color = get_readback_color(&rb, expected_colors[i].x, expected_colors[i].y);
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ok(color_match(color, expected_colors[i].color, 1),
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"Expected color 0x%08x at (%u, %u), got 0x%08x.\n",
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expected_colors[i].color, expected_colors[i].x, expected_colors[i].y, color);
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}
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release_surface_readback(&rb);
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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ok(SUCCEEDED(hr), "Present failed, hr %#x.\n", hr);
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