wined3d: Print the GL_RENDERER string when no "card selector" is available in wined3d_guess_card().

This commit is contained in:
Henri Verbeet 2011-12-08 21:04:03 +01:00 committed by Alexandre Julliard
parent 11efbbf140
commit d2ca44a597
1 changed files with 2 additions and 2 deletions

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@ -2150,8 +2150,8 @@ static enum wined3d_pci_device wined3d_guess_card(const struct wined3d_gl_info *
return vendor_card_select_table[i].select_card(gl_info, gl_renderer); return vendor_card_select_table[i].select_card(gl_info, gl_renderer);
} }
FIXME_(d3d_caps)("No card selector available for GL vendor %d and card vendor %04x.\n", FIXME_(d3d_caps)("No card selector available for GL vendor %#x and card vendor %04x (using GL_RENDERER %s).\n",
*gl_vendor, *card_vendor); *gl_vendor, *card_vendor, debugstr_a(gl_renderer));
/* Default to generic Nvidia hardware based on the supported OpenGL extensions. The choice /* Default to generic Nvidia hardware based on the supported OpenGL extensions. The choice
* for Nvidia was because the hardware and drivers they make are of good quality. This makes * for Nvidia was because the hardware and drivers they make are of good quality. This makes