d2d1: Only print a FIXME/WARN for specific properties in d2d_factory_init().
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3e0af5f1e0
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d29af2e460
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@ -310,7 +310,10 @@ static const struct ID2D1FactoryVtbl d2d_factory_vtbl =
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static void d2d_factory_init(struct d2d_factory *factory, D2D1_FACTORY_TYPE factory_type,
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const D2D1_FACTORY_OPTIONS *factory_options)
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{
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FIXME("Ignoring factory type and options.\n");
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if (factory_type != D2D1_FACTORY_TYPE_SINGLE_THREADED)
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FIXME("Ignoring factory type %#x.\n", factory_type);
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if (factory_options && factory_options->debugLevel != D2D1_DEBUG_LEVEL_NONE)
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WARN("Ignoring debug level %#x.\n", factory_options->debugLevel);
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factory->ID2D1Factory_iface.lpVtbl = &d2d_factory_vtbl;
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factory->refcount = 1;
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