d2d1: Add a missing TRACE to d2d_d3d_render_target_FillRectangle().

This accidentally got lost in b92a05c84e.
This commit is contained in:
Henri Verbeet 2015-07-21 08:39:05 +02:00 committed by Alexandre Julliard
parent c8069af616
commit d1e1429218
1 changed files with 2 additions and 0 deletions

View File

@ -551,6 +551,8 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTar
ID2D1RectangleGeometry *geometry;
HRESULT hr;
TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush);
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);