From d1e14292188e57130d4bdb9984b524c577850235 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 21 Jul 2015 08:39:05 +0200 Subject: [PATCH] d2d1: Add a missing TRACE to d2d_d3d_render_target_FillRectangle(). This accidentally got lost in b92a05c84ed92f8ebe618991315f95af3189a47b. --- dlls/d2d1/render_target.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index ac6a0faf813..850cd018388 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -551,6 +551,8 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_FillRectangle(ID2D1RenderTar ID2D1RectangleGeometry *geometry; HRESULT hr; + TRACE("iface %p, rect %p, brush %p.\n", iface, rect, brush); + if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry))) { ERR("Failed to create geometry, hr %#x.\n", hr);