wined3d: Fix double const.

This commit is contained in:
Francois Gouget 2008-12-17 10:27:35 +01:00 committed by Alexandre Julliard
parent 6e483affcf
commit cf7c8a2425
1 changed files with 2 additions and 2 deletions

View File

@ -92,7 +92,7 @@ static void WINE_GLAPI wine_glMultiTexCoord4fvARB(GLenum target, const GLfloat *
glTexCoord4fv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const const GLshort *v) {
static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const GLshort *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;
@ -100,7 +100,7 @@ static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const const GLs
glTexCoord2sv(v);
}
static void WINE_GLAPI wine_glMultiTexCoord4svARB(GLenum target, const const GLshort *v) {
static void WINE_GLAPI wine_glMultiTexCoord4svARB(GLenum target, const GLshort *v) {
if(target != GL_TEXTURE0) {
ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n");
return;