diff --git a/dlls/wined3d/gl_compat.c b/dlls/wined3d/gl_compat.c index d9d627602c5..466b0038c98 100644 --- a/dlls/wined3d/gl_compat.c +++ b/dlls/wined3d/gl_compat.c @@ -92,7 +92,7 @@ static void WINE_GLAPI wine_glMultiTexCoord4fvARB(GLenum target, const GLfloat * glTexCoord4fv(v); } -static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const const GLshort *v) { +static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const GLshort *v) { if(target != GL_TEXTURE0) { ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n"); return; @@ -100,7 +100,7 @@ static void WINE_GLAPI wine_glMultiTexCoord2svARB(GLenum target, const const GLs glTexCoord2sv(v); } -static void WINE_GLAPI wine_glMultiTexCoord4svARB(GLenum target, const const GLshort *v) { +static void WINE_GLAPI wine_glMultiTexCoord4svARB(GLenum target, const GLshort *v) { if(target != GL_TEXTURE0) { ERR("Texture unit > 0 used, but GL_ARB_multitexture is not supported\n"); return;