wined3d: Add SV_ClipDistance semantic.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-06-23 12:07:58 +02:00 committed by Alexandre Julliard
parent 0572f8ad9e
commit cdd2469fca
2 changed files with 2 additions and 0 deletions

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@ -251,6 +251,7 @@ static const struct
sysval_semantic_names[] =
{
{WINED3D_SV_POSITION, "SV_Position"},
{WINED3D_SV_CLIP_DISTANCE, "SV_ClipDistance"},
{WINED3D_SV_VERTEX_ID, "SV_VertexID"},
{WINED3D_SV_INSTANCE_ID, "SV_InstanceID"},
{WINED3D_SV_PRIMITIVE_ID, "SV_PrimitiveID"},

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@ -744,6 +744,7 @@ enum wined3d_decl_usage
enum wined3d_sysval_semantic
{
WINED3D_SV_POSITION = 1,
WINED3D_SV_CLIP_DISTANCE = 2,
WINED3D_SV_VERTEX_ID = 6,
WINED3D_SV_PRIMITIVE_ID = 7,
WINED3D_SV_INSTANCE_ID = 8,