d3d9: Stop setting the device state in d3d9_device_SetScissorRect().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-02-06 19:33:25 -06:00 committed by Alexandre Julliard
parent 43fc245faa
commit c9959adc40
1 changed files with 0 additions and 2 deletions

View File

@ -2739,8 +2739,6 @@ static HRESULT WINAPI d3d9_device_SetScissorRect(IDirect3DDevice9Ex *iface, cons
wined3d_mutex_lock();
wined3d_stateblock_set_scissor_rect(device->update_state, rect);
if (!device->recording)
wined3d_device_set_scissor_rects(device->wined3d_device, 1, rect);
wined3d_mutex_unlock();
return D3D_OK;