d2d1: Implement d2d_factory_CreateStrokeStyle().

This commit is contained in:
Henri Verbeet 2014-07-18 10:37:56 +02:00 committed by Alexandre Julliard
parent bc019fcbbd
commit c903192243
4 changed files with 188 additions and 3 deletions

View File

@ -5,6 +5,7 @@ IMPORTS = uuid
C_SRCS = \
brush.c \
factory.c \
render_target.c
render_target.c \
stroke.c
RC_SRCS = version.rc

View File

@ -55,4 +55,13 @@ void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *
const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc,
ID2D1GradientStopCollection *gradient) DECLSPEC_HIDDEN;
struct d2d_stroke_style
{
ID2D1StrokeStyle ID2D1StrokeStyle_iface;
LONG refcount;
};
void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory,
const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count) DECLSPEC_HIDDEN;
#endif /* __WINE_D2D1_PRIVATE_H */

View File

@ -144,10 +144,20 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory *ifa
const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count,
ID2D1StrokeStyle **stroke_style)
{
FIXME("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p stub!\n",
struct d2d_stroke_style *object;
TRACE("iface %p, desc %p, dashes %p, dash_count %u, stroke_style %p.\n",
iface, desc, dashes, dash_count, stroke_style);
return E_NOTIMPL;
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
d2d_stroke_style_init(object, iface, desc, dashes, dash_count);
TRACE("Created stroke style %p.\n", object);
*stroke_style = &object->ID2D1StrokeStyle_iface;
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDrawingStateBlock(ID2D1Factory *iface,

165
dlls/d2d1/stroke.c Normal file
View File

@ -0,0 +1,165 @@
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(d2d);
static inline struct d2d_stroke_style *impl_from_ID2D1StrokeStyle(ID2D1StrokeStyle *iface)
{
return CONTAINING_RECORD(iface, struct d2d_stroke_style, ID2D1StrokeStyle_iface);
}
static HRESULT STDMETHODCALLTYPE d2d_stroke_style_QueryInterface(ID2D1StrokeStyle *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_ID2D1StrokeStyle)
|| IsEqualGUID(iid, &IID_ID2D1Resource)
|| IsEqualGUID(iid, &IID_IUnknown))
{
ID2D1StrokeStyle_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE d2d_stroke_style_AddRef(ID2D1StrokeStyle *iface)
{
struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle(iface);
ULONG refcount = InterlockedIncrement(&style->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE d2d_stroke_style_Release(ID2D1StrokeStyle *iface)
{
struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle(iface);
ULONG refcount = InterlockedDecrement(&style->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
HeapFree(GetProcessHeap(), 0, style);
return refcount;
}
static void STDMETHODCALLTYPE d2d_stroke_style_GetFactory(ID2D1StrokeStyle *iface, ID2D1Factory **factory)
{
FIXME("iface %p, factory %p stub!\n", iface, factory);
*factory = NULL;
}
static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetStartCap(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_CAP_STYLE_FLAT;
}
static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetEndCap(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_CAP_STYLE_FLAT;
}
static D2D1_CAP_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetDashCap(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_CAP_STYLE_FLAT;
}
static float STDMETHODCALLTYPE d2d_stroke_style_GetMiterLimit(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return 0.0f;
}
static D2D1_LINE_JOIN STDMETHODCALLTYPE d2d_stroke_style_GetLineJoin(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_LINE_JOIN_MITER;
}
static float STDMETHODCALLTYPE d2d_stroke_style_GetDashOffset(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return 0.0f;
}
static D2D1_DASH_STYLE STDMETHODCALLTYPE d2d_stroke_style_GetDashStyle(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return D2D1_DASH_STYLE_SOLID;
}
static UINT32 STDMETHODCALLTYPE d2d_stroke_style_GetDashesCount(ID2D1StrokeStyle *iface)
{
FIXME("iface %p stub!\n", iface);
return 0;
}
static void STDMETHODCALLTYPE d2d_stroke_style_GetDashes(ID2D1StrokeStyle *iface, float *dashes, UINT32 count)
{
FIXME("iface %p, dashes %p, count %u stub!\n", iface, dashes, count);
}
static const struct ID2D1StrokeStyleVtbl d2d_stroke_style_vtbl =
{
d2d_stroke_style_QueryInterface,
d2d_stroke_style_AddRef,
d2d_stroke_style_Release,
d2d_stroke_style_GetFactory,
d2d_stroke_style_GetStartCap,
d2d_stroke_style_GetEndCap,
d2d_stroke_style_GetDashCap,
d2d_stroke_style_GetMiterLimit,
d2d_stroke_style_GetLineJoin,
d2d_stroke_style_GetDashOffset,
d2d_stroke_style_GetDashStyle,
d2d_stroke_style_GetDashesCount,
d2d_stroke_style_GetDashes,
};
void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory,
const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count)
{
FIXME("Ignoring stroke style properties.\n");
style->ID2D1StrokeStyle_iface.lpVtbl = &d2d_stroke_style_vtbl;
style->refcount = 1;
}