Added add_queue/remove_queue to server object operations.

Moved select() loop functions to select.c.
This commit is contained in:
Alexandre Julliard 1998-12-27 08:35:39 +00:00
parent cb5239d057
commit c6e45ed546
12 changed files with 288 additions and 176 deletions

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@ -20,13 +20,22 @@
struct object; struct object;
struct object_name; struct object_name;
struct thread; struct thread;
struct wait_queue_entry;
struct object_ops struct object_ops
{ {
void (*dump)(struct object *,int); /* dump the object (for debugging) */ /* dump the object (for debugging) */
int (*signaled)(struct object *,struct thread *); /* is object signaled? */ void (*dump)(struct object *,int);
int (*satisfied)(struct object *,struct thread *); /* wait satisfied; return 1 if abandoned */ /* add a thread to the object wait queue */
void (*destroy)(struct object *); /* destroy on refcount == 0 */ void (*add_queue)(struct object *,struct wait_queue_entry *);
/* remove a thread from the object wait queue */
void (*remove_queue)(struct object *,struct wait_queue_entry *);
/* is object signaled? */
int (*signaled)(struct object *,struct thread *);
/* wait satisfied; return 1 if abandoned */
int (*satisfied)(struct object *,struct thread *);
/* destroy on refcount == 0 */
void (*destroy)(struct object *);
}; };
struct object struct object
@ -65,8 +74,27 @@ extern void trace_kill( int exit_code );
extern void trace_reply( struct thread *thread, int type, int pass_fd, extern void trace_reply( struct thread *thread, int type, int pass_fd,
struct iovec *vec, int veclen ); struct iovec *vec, int veclen );
/* select functions */
#define READ_EVENT 1
#define WRITE_EVENT 2
struct select_ops
{
void (*event)( int fd, int event, void *private );
void (*timeout)( int fd, void *private );
};
extern int add_select_user( int fd, int events, const struct select_ops *ops, void *private );
extern void remove_select_user( int fd );
extern void set_select_timeout( int fd, struct timeval *when );
extern void set_select_events( int fd, int events );
extern void *get_select_private_data( const struct select_ops *ops, int fd );
extern void select_loop(void);
/* socket functions */ /* socket functions */
extern void server_init( int fd );
extern int add_client( int client_fd, struct thread *self ); extern int add_client( int client_fd, struct thread *self );
extern void remove_client( int client_fd, int exit_code ); extern void remove_client( int client_fd, int exit_code );
extern int get_initial_client_fd(void); extern int get_initial_client_fd(void);

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@ -52,6 +52,8 @@ extern void get_thread_info( struct thread *thread,
struct get_thread_info_reply *reply ); struct get_thread_info_reply *reply );
extern int send_reply( struct thread *thread, int pass_fd, extern int send_reply( struct thread *thread, int pass_fd,
int n, ... /* arg_1, len_1, ..., arg_n, len_n */ ); int n, ... /* arg_1, len_1, ..., arg_n, len_n */ );
extern void add_queue( struct object *obj, struct wait_queue_entry *entry );
extern void remove_queue( struct object *obj, struct wait_queue_entry *entry );
extern void kill_thread( struct thread *thread, int exit_code ); extern void kill_thread( struct thread *thread, int exit_code );
extern void thread_killed( struct thread *thread, int exit_code ); extern void thread_killed( struct thread *thread, int exit_code );
extern void thread_timeout(void); extern void thread_timeout(void);

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@ -226,7 +226,8 @@ int CLIENT_NewThread( THDB *thdb, int *thandle, int *phandle )
struct new_thread_reply reply; struct new_thread_reply reply;
int len, fd[2]; int len, fd[2];
extern BOOL32 THREAD_InitDone; extern BOOL32 THREAD_InitDone;
extern void server_main_loop( int fd ); extern void server_init( int fd );
extern void select_loop(void);
if (!THREAD_InitDone) /* first thread -> start the server */ if (!THREAD_InitDone) /* first thread -> start the server */
{ {
@ -251,7 +252,8 @@ int CLIENT_NewThread( THDB *thdb, int *thandle, int *phandle )
execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL ); execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL );
execl( "./server/wineserver", "wineserver", buffer, NULL ); execl( "./server/wineserver", "wineserver", buffer, NULL );
#endif #endif
server_main_loop( tmpfd[1] ); server_init( tmpfd[1] );
select_loop();
exit(0); exit(0);
default: /* parent */ default: /* parent */
close( tmpfd[1] ); close( tmpfd[1] );

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@ -11,6 +11,7 @@ C_SRCS = \
object.c \ object.c \
process.c \ process.c \
request.c \ request.c \
select.c \
semaphore.c \ semaphore.c \
socket.c \ socket.c \
thread.c \ thread.c \

View File

@ -27,6 +27,8 @@ static void destroy_event( struct object *obj );
static const struct object_ops event_ops = static const struct object_ops event_ops =
{ {
dump_event, dump_event,
add_queue,
remove_queue,
event_signaled, event_signaled,
event_satisfied, event_satisfied,
destroy_event destroy_event

View File

@ -16,7 +16,6 @@
int main( int argc, char *argv[] ) int main( int argc, char *argv[] )
{ {
int fd; int fd;
extern void server_main_loop( int fd );
if (argc != 2) goto error; if (argc != 2) goto error;
if (!isdigit( *argv[1] )) goto error; if (!isdigit( *argv[1] )) goto error;
@ -27,7 +26,8 @@ int main( int argc, char *argv[] )
debug_level = 1; debug_level = 1;
if (debug_level) printf( "Server: starting (pid=%d)\n", getpid() ); if (debug_level) printf( "Server: starting (pid=%d)\n", getpid() );
server_main_loop( fd ); server_init( fd );
select_loop();
if (debug_level) printf( "Server: exiting (pid=%d)\n", getpid() ); if (debug_level) printf( "Server: exiting (pid=%d)\n", getpid() );
exit(0); exit(0);

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@ -30,6 +30,8 @@ static void destroy_mutex( struct object *obj );
static const struct object_ops mutex_ops = static const struct object_ops mutex_ops =
{ {
dump_mutex, dump_mutex,
add_queue,
remove_queue,
mutex_signaled, mutex_signaled,
mutex_satisfied, mutex_satisfied,
destroy_mutex destroy_mutex

View File

@ -64,6 +64,8 @@ static int copy_handle_table( struct process *process, struct process *parent );
static const struct object_ops process_ops = static const struct object_ops process_ops =
{ {
dump_process, dump_process,
add_queue,
remove_queue,
process_signaled, process_signaled,
process_satisfied, process_satisfied,
destroy_process destroy_process

192
server/select.c Normal file
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@ -0,0 +1,192 @@
/*
* Server main select() loop
*
* Copyright (C) 1998 Alexandre Julliard
*/
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "server/object.h"
/* select user fd */
struct user
{
struct timeval when; /* timeout expiry (absolute time) */
struct user *next; /* next in sorted timeout list */
struct user *prev; /* prev in sorted timeout list */
const struct select_ops *ops; /* user operations list */
int fd; /* user fd */
void *private; /* user private data */
};
static struct user *users[FD_SETSIZE]; /* users array */
static fd_set read_set, write_set; /* current select sets */
static int nb_users; /* current number of users */
static int max_fd; /* max fd in use */
static struct user *timeout_head; /* sorted timeouts list head */
static struct user *timeout_tail; /* sorted timeouts list tail */
/* add a user */
int add_select_user( int fd, int events, const struct select_ops *ops, void *private )
{
int flags;
struct user *user = malloc( sizeof(*user) );
if (!user) return -1;
assert( !users[fd] );
user->ops = ops;
user->when.tv_sec = 0;
user->when.tv_usec = 0;
user->fd = fd;
user->private = private;
flags = fcntl( fd, F_GETFL, 0 );
fcntl( fd, F_SETFL, flags | O_NONBLOCK );
users[fd] = user;
set_select_events( fd, events );
if (fd > max_fd) max_fd = fd;
nb_users++;
return fd;
}
/* remove a user */
void remove_select_user( int fd )
{
struct user *user = users[fd];
assert( user );
set_select_timeout( fd, 0 );
set_select_events( fd, 0 );
users[fd] = NULL;
if (max_fd == fd) while (max_fd && !users[max_fd]) max_fd--;
nb_users--;
free( user );
}
/* set a user timeout */
void set_select_timeout( int fd, struct timeval *when )
{
struct user *user = users[fd];
struct user *pos;
assert( user );
if (user->when.tv_sec || user->when.tv_usec)
{
/* there is already a timeout */
if (user->next) user->next->prev = user->prev;
else timeout_tail = user->prev;
if (user->prev) user->prev->next = user->next;
else timeout_head = user->next;
user->when.tv_sec = user->when.tv_usec = 0;
}
if (!when) return; /* no timeout */
user->when = *when;
/* Now insert it in the linked list */
for (pos = timeout_head; pos; pos = pos->next)
{
if (pos->when.tv_sec > user->when.tv_sec) break;
if ((pos->when.tv_sec == user->when.tv_sec) &&
(pos->when.tv_usec > user->when.tv_usec)) break;
}
if (pos) /* insert it before 'pos' */
{
if ((user->prev = pos->prev)) user->prev->next = user;
else timeout_head = user;
user->next = pos;
pos->prev = user;
}
else /* insert it at the tail */
{
user->next = NULL;
if (timeout_tail) timeout_tail->next = user;
else timeout_head = user;
user->prev = timeout_tail;
timeout_tail = user;
}
}
/* set the events that select waits for on this fd */
void set_select_events( int fd, int events )
{
if (events & READ_EVENT) FD_SET( fd, &read_set );
else FD_CLR( fd, &read_set );
if (events & WRITE_EVENT) FD_SET( fd, &write_set );
else FD_CLR( fd, &write_set );
}
/* get a user private data, checking the type */
void *get_select_private_data( const struct select_ops *ops, int fd )
{
struct user *user = users[fd];
assert( user );
assert( user->ops == ops );
return user->private;
}
/* server main loop */
void select_loop(void)
{
int i, ret;
setsid();
signal( SIGPIPE, SIG_IGN );
while (nb_users)
{
fd_set read = read_set, write = write_set;
#if 0
printf( "select: " );
for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' :
(FD_ISSET( i, &write_set ) ? 'w' : '-') );
printf( "\n" );
#endif
if (timeout_head)
{
struct timeval tv, now;
gettimeofday( &now, NULL );
if ((timeout_head->when.tv_sec < now.tv_sec) ||
((timeout_head->when.tv_sec == now.tv_sec) &&
(timeout_head->when.tv_usec < now.tv_usec)))
{
timeout_head->ops->timeout( timeout_head->fd, timeout_head->private );
continue;
}
tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec;
if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0)
{
tv.tv_usec += 1000000;
tv.tv_sec--;
}
ret = select( max_fd + 1, &read, &write, NULL, &tv );
}
else /* no timeout */
{
ret = select( max_fd + 1, &read, &write, NULL, NULL );
}
if (!ret) continue;
if (ret == -1) perror("select");
for (i = 0; i <= max_fd; i++)
{
int event = 0;
if (FD_ISSET( i, &write )) event |= WRITE_EVENT;
if (FD_ISSET( i, &read )) event |= READ_EVENT;
if (event) users[i]->ops->event( i, event, users[i]->private );
}
}
}

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@ -27,6 +27,8 @@ static void destroy_semaphore( struct object *obj );
static const struct object_ops semaphore_ops = static const struct object_ops semaphore_ops =
{ {
dump_semaphore, dump_semaphore,
add_queue,
remove_queue,
semaphore_signaled, semaphore_signaled,
semaphore_satisfied, semaphore_satisfied,
destroy_semaphore destroy_semaphore

View File

@ -6,8 +6,6 @@
#include <assert.h> #include <assert.h>
#include <errno.h> #include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdarg.h> #include <stdarg.h>
@ -37,15 +35,6 @@ enum state
READING /* reading our reply */ READING /* reading our reply */
}; };
/* client timeout */
struct timeout
{
struct timeval when; /* timeout expiry (absolute time) */
struct timeout *next; /* next in sorted list */
struct timeout *prev; /* prev in sorted list */
int client; /* client id */
};
/* client structure */ /* client structure */
struct client struct client
{ {
@ -56,17 +45,9 @@ struct client
int count; /* bytes sent/received so far */ int count; /* bytes sent/received so far */
int pass_fd; /* fd to pass to and from the client */ int pass_fd; /* fd to pass to and from the client */
struct thread *self; /* client thread (opaque pointer) */ struct thread *self; /* client thread (opaque pointer) */
struct timeout timeout; /* client timeout */
}; };
static struct client *clients[FD_SETSIZE]; /* clients array */
static fd_set read_set, write_set; /* current select sets */
static int nb_clients; /* current number of clients */
static int max_fd; /* max fd in use */
static int initial_client_fd; /* fd of the first client */ static int initial_client_fd; /* fd of the first client */
static struct timeout *timeout_head; /* sorted timeouts list head */
static struct timeout *timeout_tail; /* sorted timeouts list tail */
/* exit code passed to remove_client */ /* exit code passed to remove_client */
#define OUT_OF_MEMORY -1 #define OUT_OF_MEMORY -1
@ -85,11 +66,9 @@ static void protocol_error( int client_fd, const char *err, ... )
va_end( args ); va_end( args );
} }
/* send a message to a client that is ready to receive something */ /* send a message to a client that is ready to receive something */
static void do_write( int client_fd ) static void do_write( struct client *client, int client_fd )
{ {
struct client *client = clients[client_fd];
struct iovec vec[2]; struct iovec vec[2];
#ifndef HAVE_MSGHDR_ACCRIGHTS #ifndef HAVE_MSGHDR_ACCRIGHTS
struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS,
@ -146,15 +125,13 @@ static void do_write( int client_fd )
client->count = 0; client->count = 0;
client->state = RUNNING; client->state = RUNNING;
client->seq++; client->seq++;
FD_CLR( client_fd, &write_set ); set_select_events( client_fd, READ_EVENT );
FD_SET( client_fd, &read_set );
} }
/* read a message from a client that has something to say */ /* read a message from a client that has something to say */
static void do_read( int client_fd ) static void do_read( struct client *client, int client_fd )
{ {
struct client *client = clients[client_fd];
struct iovec vec; struct iovec vec;
int pass_fd = -1; int pass_fd = -1;
#ifdef HAVE_MSGHDR_ACCRIGHTS #ifdef HAVE_MSGHDR_ACCRIGHTS
@ -254,89 +231,47 @@ static void do_read( int client_fd )
} }
} }
/* handle a client timeout */ /* handle a client timeout */
static void do_timeout( int client_fd ) static void client_timeout( int client_fd, void *private )
{ {
struct client *client = clients[client_fd]; struct client *client = (struct client *)private;
set_timeout( client_fd, 0 ); /* Remove the timeout */ set_select_timeout( client_fd, 0 ); /* Remove the timeout */
call_timeout_handler( client->self ); call_timeout_handler( client->self );
} }
/* handle a client event */
/* server main loop */ static void client_event( int client_fd, int event, void *private )
void server_main_loop( int fd )
{ {
int i, ret; struct client *client = (struct client *)private;
if (event & WRITE_EVENT)
setsid(); do_write( client, client_fd );
signal( SIGPIPE, SIG_IGN ); if (event & READ_EVENT)
do_read( client, client_fd );
/* special magic to create the initial thread */
initial_client_fd = fd;
add_client( initial_client_fd, NULL );
while (nb_clients)
{
fd_set read = read_set, write = write_set;
#if 0
printf( "select: " );
for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' :
(FD_ISSET( i, &write_set ) ? 'w' : '-') );
printf( "\n" );
#endif
if (timeout_head)
{
struct timeval tv, now;
gettimeofday( &now, NULL );
if ((timeout_head->when.tv_sec < now.tv_sec) ||
((timeout_head->when.tv_sec == now.tv_sec) &&
(timeout_head->when.tv_usec < now.tv_usec)))
{
do_timeout( timeout_head->client );
continue;
}
tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec;
if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0)
{
tv.tv_usec += 1000000;
tv.tv_sec--;
}
ret = select( max_fd + 1, &read, &write, NULL, &tv );
}
else /* no timeout */
{
ret = select( max_fd + 1, &read, &write, NULL, NULL );
}
if (!ret) continue;
if (ret == -1) perror("select");
for (i = 0; i <= max_fd; i++)
{
if (FD_ISSET( i, &write ))
{
if (clients[i]) do_write( i );
}
else if (FD_ISSET( i, &read ))
{
if (clients[i]) do_read( i );
}
}
}
} }
static const struct select_ops client_ops =
{
client_event,
client_timeout
};
/*******************************************************************/ /*******************************************************************/
/* server-side exported functions */ /* server-side exported functions */
/* server initialization */
void server_init( int fd )
{
/* special magic to create the initial thread */
initial_client_fd = fd;
add_client( initial_client_fd, NULL );
}
/* add a client */ /* add a client */
int add_client( int client_fd, struct thread *self ) int add_client( int client_fd, struct thread *self )
{ {
int flags;
struct client *client = malloc( sizeof(*client) ); struct client *client = malloc( sizeof(*client) );
if (!client) return -1; if (!client) return -1;
assert( !clients[client_fd] );
client->state = RUNNING; client->state = RUNNING;
client->seq = 0; client->seq = 0;
@ -346,36 +281,26 @@ int add_client( int client_fd, struct thread *self )
client->data = NULL; client->data = NULL;
client->self = self; client->self = self;
client->pass_fd = -1; client->pass_fd = -1;
client->timeout.when.tv_sec = 0;
client->timeout.when.tv_usec = 0;
client->timeout.client = client_fd;
flags = fcntl( client_fd, F_GETFL, 0 ); if (add_select_user( client_fd, READ_EVENT, &client_ops, client ) == -1)
fcntl( client_fd, F_SETFL, flags | O_NONBLOCK ); {
free( client );
clients[client_fd] = client; return -1;
FD_SET( client_fd, &read_set ); }
if (client_fd > max_fd) max_fd = client_fd;
nb_clients++;
return client_fd; return client_fd;
} }
/* remove a client */ /* remove a client */
void remove_client( int client_fd, int exit_code ) void remove_client( int client_fd, int exit_code )
{ {
struct client *client = clients[client_fd]; struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
assert( client ); assert( client );
call_kill_handler( client->self, exit_code ); call_kill_handler( client->self, exit_code );
set_timeout( client_fd, 0 ); remove_select_user( client_fd );
clients[client_fd] = NULL;
FD_CLR( client_fd, &read_set );
FD_CLR( client_fd, &write_set );
if (max_fd == client_fd) while (max_fd && !clients[max_fd]) max_fd--;
if (initial_client_fd == client_fd) initial_client_fd = -1; if (initial_client_fd == client_fd) initial_client_fd = -1;
close( client_fd ); close( client_fd );
nb_clients--;
/* Purge messages */ /* Purge messages */
if (client->data) free( client->data ); if (client->data) free( client->data );
@ -390,53 +315,6 @@ int get_initial_client_fd(void)
return initial_client_fd; return initial_client_fd;
} }
/* set a client timeout */
void set_timeout( int client_fd, struct timeval *when )
{
struct timeout *tm, *pos;
struct client *client = clients[client_fd];
assert( client );
tm = &client->timeout;
if (tm->when.tv_sec || tm->when.tv_usec)
{
/* there is already a timeout */
if (tm->next) tm->next->prev = tm->prev;
else timeout_tail = tm->prev;
if (tm->prev) tm->prev->next = tm->next;
else timeout_head = tm->next;
tm->when.tv_sec = tm->when.tv_usec = 0;
}
if (!when) return; /* no timeout */
tm->when = *when;
/* Now insert it in the linked list */
for (pos = timeout_head; pos; pos = pos->next)
{
if (pos->when.tv_sec > tm->when.tv_sec) break;
if ((pos->when.tv_sec == tm->when.tv_sec) &&
(pos->when.tv_usec > tm->when.tv_usec)) break;
}
if (pos) /* insert it before 'pos' */
{
if ((tm->prev = pos->prev)) tm->prev->next = tm;
else timeout_head = tm;
tm->next = pos;
pos->prev = tm;
}
else /* insert it at the tail */
{
tm->next = NULL;
if (timeout_tail) timeout_tail->next = tm;
else timeout_head = tm;
tm->prev = timeout_tail;
timeout_tail = tm;
}
}
/* send a reply to a client */ /* send a reply to a client */
int send_reply_v( int client_fd, int type, int pass_fd, int send_reply_v( int client_fd, int type, int pass_fd,
struct iovec *vec, int veclen ) struct iovec *vec, int veclen )
@ -444,7 +322,7 @@ int send_reply_v( int client_fd, int type, int pass_fd,
int i; int i;
unsigned int len; unsigned int len;
char *p; char *p;
struct client *client = clients[client_fd]; struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
assert( client ); assert( client );
assert( client->state == WAITING ); assert( client->state == WAITING );
@ -469,7 +347,6 @@ int send_reply_v( int client_fd, int type, int pass_fd,
} }
client->state = READING; client->state = READING;
FD_CLR( client_fd, &read_set ); set_select_events( client_fd, WRITE_EVENT );
FD_SET( client_fd, &write_set );
return 0; return 0;
} }

View File

@ -49,6 +49,8 @@ static void destroy_thread( struct object *obj );
static const struct object_ops thread_ops = static const struct object_ops thread_ops =
{ {
dump_thread, dump_thread,
add_queue,
remove_queue,
thread_signaled, thread_signaled,
thread_satisfied, thread_satisfied,
destroy_thread destroy_thread
@ -200,8 +202,9 @@ int send_reply( struct thread *thread, int pass_fd, int n,
} }
/* add a thread to an object wait queue; return 1 if OK, 0 on error */ /* add a thread to an object wait queue; return 1 if OK, 0 on error */
static void add_queue( struct object *obj, struct wait_queue_entry *entry ) void add_queue( struct object *obj, struct wait_queue_entry *entry )
{ {
grab_object( obj );
entry->obj = obj; entry->obj = obj;
entry->prev = obj->tail; entry->prev = obj->tail;
entry->next = NULL; entry->next = NULL;
@ -211,10 +214,8 @@ static void add_queue( struct object *obj, struct wait_queue_entry *entry )
} }
/* remove a thread from an object wait queue */ /* remove a thread from an object wait queue */
static void remove_queue( struct wait_queue_entry *entry ) void remove_queue( struct object *obj, struct wait_queue_entry *entry )
{ {
struct object *obj = entry->obj;
if (entry->next) entry->next->prev = entry->prev; if (entry->next) entry->next->prev = entry->prev;
else obj->tail = entry->prev; else obj->tail = entry->prev;
if (entry->prev) entry->prev->next = entry->next; if (entry->prev) entry->prev->next = entry->next;
@ -230,9 +231,9 @@ static void end_wait( struct thread *thread )
int i; int i;
assert( wait ); assert( wait );
for (i = 0, entry = wait->queues; i < wait->count; i++) for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
remove_queue( entry++ ); entry->obj->ops->remove_queue( entry->obj, entry );
if (wait->flags & SELECT_TIMEOUT) set_timeout( thread->client_fd, NULL ); if (wait->flags & SELECT_TIMEOUT) set_select_timeout( thread->client_fd, NULL );
free( wait ); free( wait );
thread->wait = NULL; thread->wait = NULL;
} }
@ -280,7 +281,8 @@ static int wait_on( struct thread *thread, int count,
return 0; return 0;
} }
entry->thread = thread; entry->thread = thread;
add_queue( obj, entry ); obj->ops->add_queue( obj, entry );
release_object( obj );
} }
return 1; return 1;
} }
@ -342,7 +344,7 @@ void sleep_on( struct thread *thread, int count, int *handles, int flags, int ti
{ {
/* we need to wait */ /* we need to wait */
if (flags & SELECT_TIMEOUT) if (flags & SELECT_TIMEOUT)
set_timeout( thread->client_fd, &thread->wait->timeout ); set_select_timeout( thread->client_fd, &thread->wait->timeout );
return; return;
} }
end_wait( thread ); end_wait( thread );