487 lines
14 KiB
C
487 lines
14 KiB
C
/*
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* Server-side process management
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include <limits.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include "winerror.h"
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#include "winbase.h"
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#include "winnt.h"
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#include "server.h"
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#include "server/thread.h"
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/* reserved handle access rights */
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#define RESERVED_SHIFT 25
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#define RESERVED_INHERIT (HANDLE_FLAG_INHERIT << RESERVED_SHIFT)
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#define RESERVED_CLOSE_PROTECT (HANDLE_FLAG_PROTECT_FROM_CLOSE << RESERVED_SHIFT)
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#define RESERVED_ALL (RESERVED_INHERIT | RESERVED_CLOSE_PROTECT)
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struct handle_entry
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{
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struct object *ptr;
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unsigned int access;
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};
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/* process structure; not much for now... */
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struct process
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{
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struct object obj; /* object header */
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struct process *next; /* system-wide process list */
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struct process *prev;
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struct thread *thread_list; /* head of the thread list */
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struct handle_entry *entries; /* handle entry table */
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int handle_count; /* nb of allocated handle entries */
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int handle_last; /* last used handle entry */
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int exit_code; /* process exit code */
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int running_threads; /* number of threads running in this process */
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struct timeval start_time; /* absolute time at process start */
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struct timeval end_time; /* absolute time at process end */
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};
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static struct process *first_process;
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#define MIN_HANDLE_ENTRIES 32
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/* process operations */
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static void dump_process( struct object *obj, int verbose );
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static int process_signaled( struct object *obj, struct thread *thread );
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static int process_satisfied( struct object *obj, struct thread *thread );
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static void destroy_process( struct object *obj );
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static void free_handles( struct process *process );
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static int copy_handle_table( struct process *process, struct process *parent );
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static const struct object_ops process_ops =
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{
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dump_process,
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add_queue,
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remove_queue,
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process_signaled,
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process_satisfied,
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destroy_process
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};
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/* create a new process */
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struct process *create_process(void)
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{
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struct process *process;
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if (!(process = mem_alloc( sizeof(*process) ))) return NULL;
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if (!copy_handle_table( process, current ? current->process : NULL ))
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{
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free( process );
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return NULL;
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}
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init_object( &process->obj, &process_ops, NULL );
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process->next = first_process;
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process->prev = NULL;
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process->thread_list = NULL;
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process->exit_code = 0x103; /* STILL_ACTIVE */
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process->running_threads = 0;
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if (first_process) first_process->prev = process;
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first_process = process;
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gettimeofday( &process->start_time, NULL );
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/* alloc a handle for the process itself */
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alloc_handle( process, process, PROCESS_ALL_ACCESS, 0 );
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return process;
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}
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/* destroy a process when its refcount is 0 */
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static void destroy_process( struct object *obj )
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{
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struct process *process = (struct process *)obj;
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assert( obj->ops == &process_ops );
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/* we can't have a thread remaining */
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assert( !process->thread_list );
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if (process->next) process->next->prev = process->prev;
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if (process->prev) process->prev->next = process->next;
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else first_process = process->next;
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free_handles( process );
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if (debug_level) memset( process, 0xbb, sizeof(process) ); /* catch errors */
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free( process );
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}
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/* dump a process on stdout for debugging purposes */
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static void dump_process( struct object *obj, int verbose )
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{
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struct process *process = (struct process *)obj;
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assert( obj->ops == &process_ops );
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printf( "Process next=%p prev=%p\n", process->next, process->prev );
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}
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static int process_signaled( struct object *obj, struct thread *thread )
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{
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struct process *process = (struct process *)obj;
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return (process->running_threads > 0);
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}
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static int process_satisfied( struct object *obj, struct thread *thread )
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{
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return 0;
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}
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/* get a process from an id (and increment the refcount) */
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struct process *get_process_from_id( void *id )
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{
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struct process *p = first_process;
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while (p && (p != id)) p = p->next;
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if (p) grab_object( p );
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else SET_ERROR( ERROR_INVALID_PARAMETER );
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return p;
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}
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/* get a process from a handle (and increment the refcount) */
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struct process *get_process_from_handle( int handle, unsigned int access )
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{
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return (struct process *)get_handle_obj( current->process, handle,
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access, &process_ops );
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}
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/* a process has been killed (i.e. its last thread died) */
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static void process_killed( struct process *process, int exit_code )
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{
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assert( !process->thread_list );
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process->exit_code = exit_code;
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gettimeofday( &process->end_time, NULL );
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wake_up( &process->obj, 0 );
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free_handles( process );
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}
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/* free the process handle entries */
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static void free_handles( struct process *process )
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{
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struct handle_entry *entry;
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int handle;
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if (!(entry = process->entries)) return;
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for (handle = 0; handle <= process->handle_last; handle++, entry++)
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{
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struct object *obj = entry->ptr;
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entry->ptr = NULL;
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if (obj) release_object( obj );
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}
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free( process->entries );
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process->handle_count = 0;
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process->handle_last = -1;
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process->entries = NULL;
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}
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/* add a thread to a process running threads list */
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void add_process_thread( struct process *process, struct thread *thread )
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{
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thread->proc_next = process->thread_list;
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thread->proc_prev = NULL;
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if (thread->proc_next) thread->proc_next->proc_prev = thread;
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process->thread_list = thread;
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process->running_threads++;
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grab_object( thread );
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}
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/* remove a thread from a process running threads list */
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void remove_process_thread( struct process *process, struct thread *thread )
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{
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assert( process->running_threads > 0 );
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assert( process->thread_list );
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if (thread->proc_next) thread->proc_next->proc_prev = thread->proc_prev;
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if (thread->proc_prev) thread->proc_prev->proc_next = thread->proc_next;
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else process->thread_list = thread->proc_next;
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if (!--process->running_threads)
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{
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/* we have removed the last running thread, exit the process */
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process_killed( process, thread->exit_code );
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}
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release_object( thread );
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}
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/* grow a handle table */
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/* return 1 if OK, 0 on error */
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static int grow_handle_table( struct process *process )
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{
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struct handle_entry *new_entries;
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int count = process->handle_count;
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if (count >= INT_MAX / 2) return 0;
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count *= 2;
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if (!(new_entries = realloc( process->entries, count * sizeof(struct handle_entry) )))
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{
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SET_ERROR( ERROR_OUTOFMEMORY );
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return 0;
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}
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process->handle_count = count;
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process->entries = new_entries;
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return 1;
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}
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/* allocate a handle for an object, incrementing its refcount */
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/* return the handle, or -1 on error */
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int alloc_handle( struct process *process, void *obj, unsigned int access,
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int inherit )
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{
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struct handle_entry *entry;
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int handle;
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assert( !(access & RESERVED_ALL) );
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if (inherit) access |= RESERVED_INHERIT;
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/* find the first free entry */
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if (!(entry = process->entries)) return -1;
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for (handle = 0; handle <= process->handle_last; handle++, entry++)
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if (!entry->ptr) goto found;
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if (handle >= process->handle_count)
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{
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if (!grow_handle_table( process )) return -1;
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entry = process->entries + handle; /* the table may have moved */
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}
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process->handle_last = handle;
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found:
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entry->ptr = grab_object( obj );
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entry->access = access;
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return handle + 1; /* avoid handle 0 */
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}
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/* allocate a specific handle for an object, incrementing its refcount */
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static int alloc_specific_handle( struct process *process, void *obj, int handle,
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unsigned int access, int inherit )
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{
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struct handle_entry *entry;
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struct object *old;
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if (handle == -1) return alloc_handle( process, obj, access, inherit );
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assert( !(access & RESERVED_ALL) );
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if (inherit) access |= RESERVED_INHERIT;
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handle--; /* handles start at 1 */
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if ((handle < 0) || (handle > process->handle_last))
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{
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SET_ERROR( ERROR_INVALID_HANDLE );
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return -1;
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}
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entry = process->entries + handle;
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old = entry->ptr;
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entry->ptr = grab_object( obj );
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entry->access = access;
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if (old) release_object( old );
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return handle + 1;
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}
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/* return an handle entry, or NULL if the handle is invalid */
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static struct handle_entry *get_handle( struct process *process, int handle )
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{
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struct handle_entry *entry;
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handle--; /* handles start at 1 */
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if ((handle < 0) || (handle > process->handle_last)) goto error;
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entry = process->entries + handle;
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if (!entry->ptr) goto error;
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return entry;
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error:
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SET_ERROR( ERROR_INVALID_HANDLE );
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return NULL;
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}
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/* attempt to shrink a table */
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/* return 1 if OK, 0 on error */
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static int shrink_handle_table( struct process *process )
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{
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struct handle_entry *new_entries;
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struct handle_entry *entry = process->entries + process->handle_last;
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int count = process->handle_count;
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while (process->handle_last >= 0)
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{
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if (entry->ptr) break;
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process->handle_last--;
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entry--;
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}
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if (process->handle_last >= count / 4) return 1; /* no need to shrink */
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if (count < MIN_HANDLE_ENTRIES * 2) return 1; /* too small to shrink */
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count /= 2;
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if (!(new_entries = realloc( process->entries,
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count * sizeof(struct handle_entry) )))
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return 0;
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process->handle_count = count;
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process->entries = new_entries;
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return 1;
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}
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/* copy the handle table of the parent process */
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/* return 1 if OK, 0 on error */
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static int copy_handle_table( struct process *process, struct process *parent )
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{
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struct handle_entry *ptr;
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int i, count, last;
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if (!parent) /* first process */
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{
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count = MIN_HANDLE_ENTRIES;
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last = -1;
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}
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else
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{
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assert( parent->entries );
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count = parent->handle_count;
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last = parent->handle_last;
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}
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if (!(ptr = mem_alloc( count * sizeof(struct handle_entry)))) return 0;
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process->entries = ptr;
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process->handle_count = count;
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process->handle_last = last;
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if (last >= 0)
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{
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memcpy( ptr, parent->entries, (last + 1) * sizeof(struct handle_entry) );
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for (i = 0; i <= last; i++, ptr++)
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{
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if (!ptr->ptr) continue;
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if (ptr->access & RESERVED_INHERIT) grab_object( ptr->ptr );
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else ptr->ptr = NULL; /* don't inherit this entry */
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}
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}
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/* attempt to shrink the table */
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shrink_handle_table( process );
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return 1;
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}
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/* close a handle and decrement the refcount of the associated object */
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/* return 1 if OK, 0 on error */
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int close_handle( struct process *process, int handle )
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{
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struct handle_entry *entry;
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struct object *obj;
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if (!(entry = get_handle( process, handle ))) return 0;
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if (entry->access & RESERVED_CLOSE_PROTECT) return 0; /* FIXME: error code */
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obj = entry->ptr;
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entry->ptr = NULL;
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if (handle-1 == process->handle_last) shrink_handle_table( process );
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release_object( obj );
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return 1;
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}
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/* retrieve the object corresponding to a handle, incrementing its refcount */
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struct object *get_handle_obj( struct process *process, int handle,
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unsigned int access, const struct object_ops *ops )
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{
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struct handle_entry *entry;
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struct object *obj;
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switch( handle )
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{
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case 0xfffffffe: /* current thread pseudo-handle */
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obj = ¤t->obj;
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break;
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case 0x7fffffff: /* current process pseudo-handle */
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obj = (struct object *)current->process;
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break;
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default:
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if (!(entry = get_handle( process, handle ))) return NULL;
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if ((entry->access & access) != access)
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{
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SET_ERROR( ERROR_ACCESS_DENIED );
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return NULL;
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}
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obj = entry->ptr;
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break;
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}
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if (ops && (obj->ops != ops))
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{
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SET_ERROR( ERROR_INVALID_HANDLE ); /* not the right type */
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return NULL;
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}
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return grab_object( obj );
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}
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/* get/set the handle reserved flags */
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/* return the new flags (or -1 on error) */
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int set_handle_info( struct process *process, int handle, int mask, int flags )
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{
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struct handle_entry *entry;
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if (!(entry = get_handle( process, handle ))) return -1;
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mask = (mask << RESERVED_SHIFT) & RESERVED_ALL;
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flags = (flags << RESERVED_SHIFT) & mask;
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entry->access = (entry->access & ~mask) | flags;
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return (entry->access & RESERVED_ALL) >> RESERVED_SHIFT;
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}
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/* duplicate a handle */
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int duplicate_handle( struct process *src, int src_handle, struct process *dst,
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int dst_handle, unsigned int access, int inherit, int options )
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{
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struct handle_entry *entry = get_handle( src, src_handle );
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if (!entry) return -1;
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if (options & DUPLICATE_SAME_ACCESS) access = entry->access;
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access &= ~RESERVED_ALL;
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return alloc_specific_handle( dst, entry->ptr, dst_handle, access, inherit );
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}
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/* open a new handle to an existing object */
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int open_object( const char *name, const struct object_ops *ops,
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unsigned int access, int inherit )
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{
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struct object *obj = find_object( name );
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if (!obj) return -1; /* FIXME: set error code */
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if (ops && obj->ops != ops)
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{
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release_object( obj );
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return -1; /* FIXME: set error code */
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}
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return alloc_handle( current->process, obj, access, inherit );
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}
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/* dump a handle table on stdout */
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void dump_handles( struct process *process )
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{
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struct handle_entry *entry;
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int i;
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if (!process->entries) return;
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entry = process->entries;
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for (i = 0; i <= process->handle_last; i++, entry++)
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{
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if (!entry->ptr) continue;
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printf( "%5d: %p %08x ", i + 1, entry->ptr, entry->access );
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entry->ptr->ops->dump( entry->ptr, 0 );
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}
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}
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/* kill a process on the spot */
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void kill_process( struct process *process, int exit_code )
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{
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while (process->thread_list)
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kill_thread( process->thread_list, exit_code );
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}
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/* get all information about a process */
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void get_process_info( struct process *process,
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struct get_process_info_reply *reply )
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{
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reply->pid = process;
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reply->exit_code = process->exit_code;
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}
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