Added add_queue/remove_queue to server object operations.
Moved select() loop functions to select.c.
This commit is contained in:
parent
cb5239d057
commit
c6e45ed546
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@ -20,13 +20,22 @@
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struct object;
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struct object_name;
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struct thread;
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struct wait_queue_entry;
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struct object_ops
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{
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void (*dump)(struct object *,int); /* dump the object (for debugging) */
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int (*signaled)(struct object *,struct thread *); /* is object signaled? */
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int (*satisfied)(struct object *,struct thread *); /* wait satisfied; return 1 if abandoned */
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void (*destroy)(struct object *); /* destroy on refcount == 0 */
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/* dump the object (for debugging) */
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void (*dump)(struct object *,int);
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/* add a thread to the object wait queue */
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void (*add_queue)(struct object *,struct wait_queue_entry *);
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/* remove a thread from the object wait queue */
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void (*remove_queue)(struct object *,struct wait_queue_entry *);
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/* is object signaled? */
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int (*signaled)(struct object *,struct thread *);
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/* wait satisfied; return 1 if abandoned */
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int (*satisfied)(struct object *,struct thread *);
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/* destroy on refcount == 0 */
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void (*destroy)(struct object *);
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};
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struct object
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@ -65,8 +74,27 @@ extern void trace_kill( int exit_code );
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extern void trace_reply( struct thread *thread, int type, int pass_fd,
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struct iovec *vec, int veclen );
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/* select functions */
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#define READ_EVENT 1
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#define WRITE_EVENT 2
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struct select_ops
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{
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void (*event)( int fd, int event, void *private );
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void (*timeout)( int fd, void *private );
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};
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extern int add_select_user( int fd, int events, const struct select_ops *ops, void *private );
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extern void remove_select_user( int fd );
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extern void set_select_timeout( int fd, struct timeval *when );
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extern void set_select_events( int fd, int events );
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extern void *get_select_private_data( const struct select_ops *ops, int fd );
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extern void select_loop(void);
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/* socket functions */
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extern void server_init( int fd );
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extern int add_client( int client_fd, struct thread *self );
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extern void remove_client( int client_fd, int exit_code );
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extern int get_initial_client_fd(void);
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@ -52,6 +52,8 @@ extern void get_thread_info( struct thread *thread,
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struct get_thread_info_reply *reply );
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extern int send_reply( struct thread *thread, int pass_fd,
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int n, ... /* arg_1, len_1, ..., arg_n, len_n */ );
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extern void add_queue( struct object *obj, struct wait_queue_entry *entry );
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extern void remove_queue( struct object *obj, struct wait_queue_entry *entry );
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extern void kill_thread( struct thread *thread, int exit_code );
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extern void thread_killed( struct thread *thread, int exit_code );
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extern void thread_timeout(void);
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@ -226,7 +226,8 @@ int CLIENT_NewThread( THDB *thdb, int *thandle, int *phandle )
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struct new_thread_reply reply;
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int len, fd[2];
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extern BOOL32 THREAD_InitDone;
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extern void server_main_loop( int fd );
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extern void server_init( int fd );
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extern void select_loop(void);
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if (!THREAD_InitDone) /* first thread -> start the server */
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{
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@ -251,7 +252,8 @@ int CLIENT_NewThread( THDB *thdb, int *thandle, int *phandle )
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execl( "/usr/local/bin/wineserver", "wineserver", buffer, NULL );
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execl( "./server/wineserver", "wineserver", buffer, NULL );
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#endif
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server_main_loop( tmpfd[1] );
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server_init( tmpfd[1] );
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select_loop();
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exit(0);
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default: /* parent */
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close( tmpfd[1] );
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@ -11,6 +11,7 @@ C_SRCS = \
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object.c \
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process.c \
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request.c \
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select.c \
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semaphore.c \
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socket.c \
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thread.c \
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@ -27,6 +27,8 @@ static void destroy_event( struct object *obj );
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static const struct object_ops event_ops =
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{
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dump_event,
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add_queue,
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remove_queue,
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event_signaled,
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event_satisfied,
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destroy_event
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@ -16,7 +16,6 @@
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int main( int argc, char *argv[] )
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{
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int fd;
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extern void server_main_loop( int fd );
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if (argc != 2) goto error;
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if (!isdigit( *argv[1] )) goto error;
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@ -27,7 +26,8 @@ int main( int argc, char *argv[] )
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debug_level = 1;
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if (debug_level) printf( "Server: starting (pid=%d)\n", getpid() );
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server_main_loop( fd );
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server_init( fd );
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select_loop();
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if (debug_level) printf( "Server: exiting (pid=%d)\n", getpid() );
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exit(0);
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@ -30,6 +30,8 @@ static void destroy_mutex( struct object *obj );
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static const struct object_ops mutex_ops =
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{
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dump_mutex,
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add_queue,
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remove_queue,
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mutex_signaled,
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mutex_satisfied,
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destroy_mutex
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@ -64,6 +64,8 @@ static int copy_handle_table( struct process *process, struct process *parent );
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static const struct object_ops process_ops =
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{
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dump_process,
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add_queue,
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remove_queue,
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process_signaled,
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process_satisfied,
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destroy_process
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@ -0,0 +1,192 @@
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/*
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* Server main select() loop
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*
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* Copyright (C) 1998 Alexandre Julliard
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*/
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include "server/object.h"
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/* select user fd */
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struct user
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{
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struct timeval when; /* timeout expiry (absolute time) */
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struct user *next; /* next in sorted timeout list */
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struct user *prev; /* prev in sorted timeout list */
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const struct select_ops *ops; /* user operations list */
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int fd; /* user fd */
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void *private; /* user private data */
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};
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static struct user *users[FD_SETSIZE]; /* users array */
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static fd_set read_set, write_set; /* current select sets */
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static int nb_users; /* current number of users */
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static int max_fd; /* max fd in use */
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static struct user *timeout_head; /* sorted timeouts list head */
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static struct user *timeout_tail; /* sorted timeouts list tail */
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/* add a user */
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int add_select_user( int fd, int events, const struct select_ops *ops, void *private )
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{
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int flags;
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struct user *user = malloc( sizeof(*user) );
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if (!user) return -1;
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assert( !users[fd] );
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user->ops = ops;
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user->when.tv_sec = 0;
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user->when.tv_usec = 0;
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user->fd = fd;
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user->private = private;
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flags = fcntl( fd, F_GETFL, 0 );
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fcntl( fd, F_SETFL, flags | O_NONBLOCK );
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users[fd] = user;
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set_select_events( fd, events );
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if (fd > max_fd) max_fd = fd;
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nb_users++;
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return fd;
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}
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/* remove a user */
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void remove_select_user( int fd )
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{
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struct user *user = users[fd];
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assert( user );
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set_select_timeout( fd, 0 );
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set_select_events( fd, 0 );
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users[fd] = NULL;
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if (max_fd == fd) while (max_fd && !users[max_fd]) max_fd--;
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nb_users--;
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free( user );
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}
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/* set a user timeout */
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void set_select_timeout( int fd, struct timeval *when )
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{
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struct user *user = users[fd];
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struct user *pos;
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assert( user );
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if (user->when.tv_sec || user->when.tv_usec)
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{
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/* there is already a timeout */
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if (user->next) user->next->prev = user->prev;
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else timeout_tail = user->prev;
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if (user->prev) user->prev->next = user->next;
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else timeout_head = user->next;
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user->when.tv_sec = user->when.tv_usec = 0;
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}
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if (!when) return; /* no timeout */
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user->when = *when;
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/* Now insert it in the linked list */
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for (pos = timeout_head; pos; pos = pos->next)
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{
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if (pos->when.tv_sec > user->when.tv_sec) break;
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if ((pos->when.tv_sec == user->when.tv_sec) &&
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(pos->when.tv_usec > user->when.tv_usec)) break;
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}
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if (pos) /* insert it before 'pos' */
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{
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if ((user->prev = pos->prev)) user->prev->next = user;
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else timeout_head = user;
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user->next = pos;
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pos->prev = user;
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}
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else /* insert it at the tail */
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{
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user->next = NULL;
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if (timeout_tail) timeout_tail->next = user;
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else timeout_head = user;
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user->prev = timeout_tail;
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timeout_tail = user;
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}
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}
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/* set the events that select waits for on this fd */
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void set_select_events( int fd, int events )
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{
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if (events & READ_EVENT) FD_SET( fd, &read_set );
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else FD_CLR( fd, &read_set );
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if (events & WRITE_EVENT) FD_SET( fd, &write_set );
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else FD_CLR( fd, &write_set );
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}
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/* get a user private data, checking the type */
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void *get_select_private_data( const struct select_ops *ops, int fd )
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{
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struct user *user = users[fd];
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assert( user );
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assert( user->ops == ops );
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return user->private;
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}
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/* server main loop */
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void select_loop(void)
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{
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int i, ret;
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setsid();
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signal( SIGPIPE, SIG_IGN );
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while (nb_users)
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{
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fd_set read = read_set, write = write_set;
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#if 0
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printf( "select: " );
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for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' :
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(FD_ISSET( i, &write_set ) ? 'w' : '-') );
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printf( "\n" );
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#endif
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if (timeout_head)
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{
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struct timeval tv, now;
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gettimeofday( &now, NULL );
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if ((timeout_head->when.tv_sec < now.tv_sec) ||
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((timeout_head->when.tv_sec == now.tv_sec) &&
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(timeout_head->when.tv_usec < now.tv_usec)))
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{
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timeout_head->ops->timeout( timeout_head->fd, timeout_head->private );
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continue;
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}
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tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec;
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if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0)
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{
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tv.tv_usec += 1000000;
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tv.tv_sec--;
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}
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ret = select( max_fd + 1, &read, &write, NULL, &tv );
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}
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else /* no timeout */
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{
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ret = select( max_fd + 1, &read, &write, NULL, NULL );
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}
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if (!ret) continue;
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if (ret == -1) perror("select");
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for (i = 0; i <= max_fd; i++)
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{
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int event = 0;
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if (FD_ISSET( i, &write )) event |= WRITE_EVENT;
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if (FD_ISSET( i, &read )) event |= READ_EVENT;
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if (event) users[i]->ops->event( i, event, users[i]->private );
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}
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}
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}
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@ -27,6 +27,8 @@ static void destroy_semaphore( struct object *obj );
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static const struct object_ops semaphore_ops =
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{
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dump_semaphore,
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add_queue,
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remove_queue,
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semaphore_signaled,
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semaphore_satisfied,
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destroy_semaphore
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195
server/socket.c
195
server/socket.c
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@ -6,8 +6,6 @@
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#include <assert.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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@ -37,15 +35,6 @@ enum state
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READING /* reading our reply */
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};
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/* client timeout */
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struct timeout
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{
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struct timeval when; /* timeout expiry (absolute time) */
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struct timeout *next; /* next in sorted list */
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struct timeout *prev; /* prev in sorted list */
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int client; /* client id */
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};
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/* client structure */
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struct client
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{
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@ -56,17 +45,9 @@ struct client
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int count; /* bytes sent/received so far */
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int pass_fd; /* fd to pass to and from the client */
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struct thread *self; /* client thread (opaque pointer) */
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struct timeout timeout; /* client timeout */
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};
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static struct client *clients[FD_SETSIZE]; /* clients array */
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static fd_set read_set, write_set; /* current select sets */
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static int nb_clients; /* current number of clients */
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static int max_fd; /* max fd in use */
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static int initial_client_fd; /* fd of the first client */
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static struct timeout *timeout_head; /* sorted timeouts list head */
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static struct timeout *timeout_tail; /* sorted timeouts list tail */
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/* exit code passed to remove_client */
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#define OUT_OF_MEMORY -1
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@ -85,11 +66,9 @@ static void protocol_error( int client_fd, const char *err, ... )
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va_end( args );
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}
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/* send a message to a client that is ready to receive something */
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static void do_write( int client_fd )
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static void do_write( struct client *client, int client_fd )
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{
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struct client *client = clients[client_fd];
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struct iovec vec[2];
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#ifndef HAVE_MSGHDR_ACCRIGHTS
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struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS,
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client->count = 0;
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client->state = RUNNING;
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client->seq++;
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FD_CLR( client_fd, &write_set );
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FD_SET( client_fd, &read_set );
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set_select_events( client_fd, READ_EVENT );
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}
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/* read a message from a client that has something to say */
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static void do_read( int client_fd )
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static void do_read( struct client *client, int client_fd )
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{
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struct client *client = clients[client_fd];
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struct iovec vec;
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int pass_fd = -1;
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#ifdef HAVE_MSGHDR_ACCRIGHTS
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@ -254,89 +231,47 @@ static void do_read( int client_fd )
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}
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}
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/* handle a client timeout */
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static void do_timeout( int client_fd )
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static void client_timeout( int client_fd, void *private )
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{
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struct client *client = clients[client_fd];
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set_timeout( client_fd, 0 ); /* Remove the timeout */
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struct client *client = (struct client *)private;
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set_select_timeout( client_fd, 0 ); /* Remove the timeout */
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call_timeout_handler( client->self );
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}
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/* server main loop */
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void server_main_loop( int fd )
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/* handle a client event */
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static void client_event( int client_fd, int event, void *private )
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{
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int i, ret;
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setsid();
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signal( SIGPIPE, SIG_IGN );
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/* special magic to create the initial thread */
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initial_client_fd = fd;
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add_client( initial_client_fd, NULL );
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while (nb_clients)
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{
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fd_set read = read_set, write = write_set;
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#if 0
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printf( "select: " );
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for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' :
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(FD_ISSET( i, &write_set ) ? 'w' : '-') );
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printf( "\n" );
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#endif
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if (timeout_head)
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{
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struct timeval tv, now;
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gettimeofday( &now, NULL );
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if ((timeout_head->when.tv_sec < now.tv_sec) ||
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((timeout_head->when.tv_sec == now.tv_sec) &&
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(timeout_head->when.tv_usec < now.tv_usec)))
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{
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do_timeout( timeout_head->client );
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continue;
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}
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tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec;
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if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0)
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{
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tv.tv_usec += 1000000;
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tv.tv_sec--;
|
||||
}
|
||||
ret = select( max_fd + 1, &read, &write, NULL, &tv );
|
||||
}
|
||||
else /* no timeout */
|
||||
{
|
||||
ret = select( max_fd + 1, &read, &write, NULL, NULL );
|
||||
}
|
||||
|
||||
if (!ret) continue;
|
||||
if (ret == -1) perror("select");
|
||||
|
||||
for (i = 0; i <= max_fd; i++)
|
||||
{
|
||||
if (FD_ISSET( i, &write ))
|
||||
{
|
||||
if (clients[i]) do_write( i );
|
||||
}
|
||||
else if (FD_ISSET( i, &read ))
|
||||
{
|
||||
if (clients[i]) do_read( i );
|
||||
}
|
||||
}
|
||||
}
|
||||
struct client *client = (struct client *)private;
|
||||
if (event & WRITE_EVENT)
|
||||
do_write( client, client_fd );
|
||||
if (event & READ_EVENT)
|
||||
do_read( client, client_fd );
|
||||
}
|
||||
|
||||
static const struct select_ops client_ops =
|
||||
{
|
||||
client_event,
|
||||
client_timeout
|
||||
};
|
||||
|
||||
/*******************************************************************/
|
||||
/* server-side exported functions */
|
||||
|
||||
/* server initialization */
|
||||
void server_init( int fd )
|
||||
{
|
||||
/* special magic to create the initial thread */
|
||||
initial_client_fd = fd;
|
||||
add_client( initial_client_fd, NULL );
|
||||
}
|
||||
|
||||
|
||||
/* add a client */
|
||||
int add_client( int client_fd, struct thread *self )
|
||||
{
|
||||
int flags;
|
||||
struct client *client = malloc( sizeof(*client) );
|
||||
if (!client) return -1;
|
||||
assert( !clients[client_fd] );
|
||||
|
||||
client->state = RUNNING;
|
||||
client->seq = 0;
|
||||
|
@ -346,36 +281,26 @@ int add_client( int client_fd, struct thread *self )
|
|||
client->data = NULL;
|
||||
client->self = self;
|
||||
client->pass_fd = -1;
|
||||
client->timeout.when.tv_sec = 0;
|
||||
client->timeout.when.tv_usec = 0;
|
||||
client->timeout.client = client_fd;
|
||||
|
||||
flags = fcntl( client_fd, F_GETFL, 0 );
|
||||
fcntl( client_fd, F_SETFL, flags | O_NONBLOCK );
|
||||
|
||||
clients[client_fd] = client;
|
||||
FD_SET( client_fd, &read_set );
|
||||
if (client_fd > max_fd) max_fd = client_fd;
|
||||
nb_clients++;
|
||||
if (add_select_user( client_fd, READ_EVENT, &client_ops, client ) == -1)
|
||||
{
|
||||
free( client );
|
||||
return -1;
|
||||
}
|
||||
return client_fd;
|
||||
}
|
||||
|
||||
/* remove a client */
|
||||
void remove_client( int client_fd, int exit_code )
|
||||
{
|
||||
struct client *client = clients[client_fd];
|
||||
struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
|
||||
assert( client );
|
||||
|
||||
call_kill_handler( client->self, exit_code );
|
||||
|
||||
set_timeout( client_fd, 0 );
|
||||
clients[client_fd] = NULL;
|
||||
FD_CLR( client_fd, &read_set );
|
||||
FD_CLR( client_fd, &write_set );
|
||||
if (max_fd == client_fd) while (max_fd && !clients[max_fd]) max_fd--;
|
||||
remove_select_user( client_fd );
|
||||
if (initial_client_fd == client_fd) initial_client_fd = -1;
|
||||
close( client_fd );
|
||||
nb_clients--;
|
||||
|
||||
/* Purge messages */
|
||||
if (client->data) free( client->data );
|
||||
|
@ -390,53 +315,6 @@ int get_initial_client_fd(void)
|
|||
return initial_client_fd;
|
||||
}
|
||||
|
||||
/* set a client timeout */
|
||||
void set_timeout( int client_fd, struct timeval *when )
|
||||
{
|
||||
struct timeout *tm, *pos;
|
||||
struct client *client = clients[client_fd];
|
||||
assert( client );
|
||||
|
||||
tm = &client->timeout;
|
||||
if (tm->when.tv_sec || tm->when.tv_usec)
|
||||
{
|
||||
/* there is already a timeout */
|
||||
if (tm->next) tm->next->prev = tm->prev;
|
||||
else timeout_tail = tm->prev;
|
||||
if (tm->prev) tm->prev->next = tm->next;
|
||||
else timeout_head = tm->next;
|
||||
tm->when.tv_sec = tm->when.tv_usec = 0;
|
||||
}
|
||||
if (!when) return; /* no timeout */
|
||||
tm->when = *when;
|
||||
|
||||
/* Now insert it in the linked list */
|
||||
|
||||
for (pos = timeout_head; pos; pos = pos->next)
|
||||
{
|
||||
if (pos->when.tv_sec > tm->when.tv_sec) break;
|
||||
if ((pos->when.tv_sec == tm->when.tv_sec) &&
|
||||
(pos->when.tv_usec > tm->when.tv_usec)) break;
|
||||
}
|
||||
|
||||
if (pos) /* insert it before 'pos' */
|
||||
{
|
||||
if ((tm->prev = pos->prev)) tm->prev->next = tm;
|
||||
else timeout_head = tm;
|
||||
tm->next = pos;
|
||||
pos->prev = tm;
|
||||
}
|
||||
else /* insert it at the tail */
|
||||
{
|
||||
tm->next = NULL;
|
||||
if (timeout_tail) timeout_tail->next = tm;
|
||||
else timeout_head = tm;
|
||||
tm->prev = timeout_tail;
|
||||
timeout_tail = tm;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* send a reply to a client */
|
||||
int send_reply_v( int client_fd, int type, int pass_fd,
|
||||
struct iovec *vec, int veclen )
|
||||
|
@ -444,7 +322,7 @@ int send_reply_v( int client_fd, int type, int pass_fd,
|
|||
int i;
|
||||
unsigned int len;
|
||||
char *p;
|
||||
struct client *client = clients[client_fd];
|
||||
struct client *client = (struct client *)get_select_private_data( &client_ops, client_fd );
|
||||
|
||||
assert( client );
|
||||
assert( client->state == WAITING );
|
||||
|
@ -469,7 +347,6 @@ int send_reply_v( int client_fd, int type, int pass_fd,
|
|||
}
|
||||
|
||||
client->state = READING;
|
||||
FD_CLR( client_fd, &read_set );
|
||||
FD_SET( client_fd, &write_set );
|
||||
set_select_events( client_fd, WRITE_EVENT );
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -49,6 +49,8 @@ static void destroy_thread( struct object *obj );
|
|||
static const struct object_ops thread_ops =
|
||||
{
|
||||
dump_thread,
|
||||
add_queue,
|
||||
remove_queue,
|
||||
thread_signaled,
|
||||
thread_satisfied,
|
||||
destroy_thread
|
||||
|
@ -200,8 +202,9 @@ int send_reply( struct thread *thread, int pass_fd, int n,
|
|||
}
|
||||
|
||||
/* add a thread to an object wait queue; return 1 if OK, 0 on error */
|
||||
static void add_queue( struct object *obj, struct wait_queue_entry *entry )
|
||||
void add_queue( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
grab_object( obj );
|
||||
entry->obj = obj;
|
||||
entry->prev = obj->tail;
|
||||
entry->next = NULL;
|
||||
|
@ -211,10 +214,8 @@ static void add_queue( struct object *obj, struct wait_queue_entry *entry )
|
|||
}
|
||||
|
||||
/* remove a thread from an object wait queue */
|
||||
static void remove_queue( struct wait_queue_entry *entry )
|
||||
void remove_queue( struct object *obj, struct wait_queue_entry *entry )
|
||||
{
|
||||
struct object *obj = entry->obj;
|
||||
|
||||
if (entry->next) entry->next->prev = entry->prev;
|
||||
else obj->tail = entry->prev;
|
||||
if (entry->prev) entry->prev->next = entry->next;
|
||||
|
@ -230,9 +231,9 @@ static void end_wait( struct thread *thread )
|
|||
int i;
|
||||
|
||||
assert( wait );
|
||||
for (i = 0, entry = wait->queues; i < wait->count; i++)
|
||||
remove_queue( entry++ );
|
||||
if (wait->flags & SELECT_TIMEOUT) set_timeout( thread->client_fd, NULL );
|
||||
for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
|
||||
entry->obj->ops->remove_queue( entry->obj, entry );
|
||||
if (wait->flags & SELECT_TIMEOUT) set_select_timeout( thread->client_fd, NULL );
|
||||
free( wait );
|
||||
thread->wait = NULL;
|
||||
}
|
||||
|
@ -280,7 +281,8 @@ static int wait_on( struct thread *thread, int count,
|
|||
return 0;
|
||||
}
|
||||
entry->thread = thread;
|
||||
add_queue( obj, entry );
|
||||
obj->ops->add_queue( obj, entry );
|
||||
release_object( obj );
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -342,7 +344,7 @@ void sleep_on( struct thread *thread, int count, int *handles, int flags, int ti
|
|||
{
|
||||
/* we need to wait */
|
||||
if (flags & SELECT_TIMEOUT)
|
||||
set_timeout( thread->client_fd, &thread->wait->timeout );
|
||||
set_select_timeout( thread->client_fd, &thread->wait->timeout );
|
||||
return;
|
||||
}
|
||||
end_wait( thread );
|
||||
|
|
Loading…
Reference in New Issue