wined3d: Improve IWineD3DDeviceImpl_CreateTexture trace.

This commit is contained in:
H. Verbeet 2006-07-30 23:26:21 +02:00 committed by Alexandre Julliard
parent 56395ca5f3
commit c6c6cf1f51
1 changed files with 3 additions and 1 deletions

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@ -1123,7 +1123,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface, U
unsigned int pow2Height = Height; unsigned int pow2Height = Height;
TRACE("(%p), Width(%d) Height(%d) Levels(%d) Usage(%ld) ....\n", This, Width, Height, Levels, Usage); TRACE("(%p) : Width %d, Height %d, Levels %d, Usage %#lx\n", This, Width, Height, Levels, Usage);
TRACE("Format %#x (%s), Pool %#x, ppTexture %p, pSharedHandle %p, parent %p\n",
Format, debug_d3dformat(Format), Pool, ppTexture, pSharedHandle, parent);
/* TODO: It should only be possible to create textures for formats /* TODO: It should only be possible to create textures for formats
that are reported as supported */ that are reported as supported */