diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 21850545cbf..17a9cbb53a0 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1123,7 +1123,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl_CreateTexture(IWineD3DDevice *iface, U unsigned int pow2Height = Height; - TRACE("(%p), Width(%d) Height(%d) Levels(%d) Usage(%ld) ....\n", This, Width, Height, Levels, Usage); + TRACE("(%p) : Width %d, Height %d, Levels %d, Usage %#lx\n", This, Width, Height, Levels, Usage); + TRACE("Format %#x (%s), Pool %#x, ppTexture %p, pSharedHandle %p, parent %p\n", + Format, debug_d3dformat(Format), Pool, ppTexture, pSharedHandle, parent); /* TODO: It should only be possible to create textures for formats that are reported as supported */