d3drm: Reorder frame creation function to avoid forward declarations.
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@ -35,9 +35,6 @@ typedef struct {
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LONG ref;
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} IDirect3DRMFrameImpl;
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static const struct IDirect3DRMFrame2Vtbl Direct3DRMFrame2_Vtbl;
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static const struct IDirect3DRMFrame3Vtbl Direct3DRMFrame3_Vtbl;
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static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame2(IDirect3DRMFrame2 *iface)
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{
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return CONTAINING_RECORD(iface, IDirect3DRMFrameImpl, IDirect3DRMFrame2_iface);
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@ -48,31 +45,6 @@ static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame
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return CONTAINING_RECORD(iface, IDirect3DRMFrameImpl, IDirect3DRMFrame3_iface);
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}
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HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj)
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{
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IDirect3DRMFrameImpl* object;
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TRACE("(%p)\n", ppObj);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMFrame2_iface.lpVtbl = &Direct3DRMFrame2_Vtbl;
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object->IDirect3DRMFrame3_iface.lpVtbl = &Direct3DRMFrame3_Vtbl;
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object->ref = 1;
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if (IsEqualGUID(riid, &IID_IDirect3DRMFrame3))
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*ppObj = (IUnknown*)&object->IDirect3DRMFrame3_iface;
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else
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*ppObj = (IUnknown*)&object->IDirect3DRMFrame2_iface;
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return S_OK;
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}
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/*** IUnknown methods ***/
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static HRESULT WINAPI IDirect3DRMFrame2Impl_QueryInterface(IDirect3DRMFrame2* iface,
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REFIID riid, void** object)
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@ -1963,3 +1935,28 @@ static const struct IDirect3DRMFrame3Vtbl Direct3DRMFrame3_Vtbl =
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IDirect3DRMFrame3Impl_SetMaterialOverride,
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IDirect3DRMFrame3Impl_GetMaterialOverride
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};
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HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj)
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{
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IDirect3DRMFrameImpl* object;
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TRACE("(%p)\n", ppObj);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameImpl));
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if (!object)
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{
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ERR("Out of memory\n");
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return E_OUTOFMEMORY;
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}
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object->IDirect3DRMFrame2_iface.lpVtbl = &Direct3DRMFrame2_Vtbl;
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object->IDirect3DRMFrame3_iface.lpVtbl = &Direct3DRMFrame3_Vtbl;
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object->ref = 1;
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if (IsEqualGUID(riid, &IID_IDirect3DRMFrame3))
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*ppObj = (IUnknown*)&object->IDirect3DRMFrame3_iface;
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else
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*ppObj = (IUnknown*)&object->IDirect3DRMFrame2_iface;
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return S_OK;
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}
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