include: Add D3D11_FEATURE_DATA_D3D11_OPTIONS5 structure in d3d11.idl.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-11-26 00:46:28 +05:30 committed by Alexandre Julliard
parent 317adb8705
commit c4b65b6f1e
1 changed files with 14 additions and 0 deletions

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@ -657,6 +657,7 @@ typedef enum D3D11_FEATURE
D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT,
D3D11_FEATURE_D3D11_OPTIONS4,
D3D11_FEATURE_SHADER_CACHE,
D3D11_FEATURE_D3D11_OPTIONS5,
} D3D11_FEATURE;
typedef struct D3D11_FEATURE_DATA_THREADING
@ -809,6 +810,19 @@ typedef struct D3D11_FEATURE_DATA_SHADER_CACHE
UINT SupportFlags;
} D3D11_FEATURE_DATA_SHADER_CACHE;
typedef enum D3D11_SHARED_RESOURCE_TIER
{
D3D11_SHARED_RESOURCE_TIER_0,
D3D11_SHARED_RESOURCE_TIER_1,
D3D11_SHARED_RESOURCE_TIER_2,
D3D11_SHARED_RESOURCE_TIER_3,
} D3D11_SHARED_RESOURCE_TIER;
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5
{
D3D11_SHARED_RESOURCE_TIER SharedResourceTier;
} D3D11_FEATURE_DATA_D3D11_OPTIONS5;
typedef enum D3D11_FILL_MODE
{
D3D11_FILL_WIREFRAME = 2,