include: Add D3D11_FENCE_FLAG_NON_MONITORED name in d3d11_3.idl.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-11-25 22:09:24 +05:30 committed by Alexandre Julliard
parent 2736a82c73
commit 317adb8705
1 changed files with 1 additions and 0 deletions

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@ -49,6 +49,7 @@ typedef enum D3D11_FENCE_FLAG
D3D11_FENCE_FLAG_NONE = 0x1,
D3D11_FENCE_FLAG_SHARED = 0x2,
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
D3D11_FENCE_FLAG_NON_MONITORED = 0x8,
} D3D11_FENCE_FLAG;
typedef struct D3D11_TEXTURE2D_DESC1