include: Add D3D11_FENCE_FLAG_NON_MONITORED name in d3d11_3.idl.
Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
2736a82c73
commit
317adb8705
|
@ -49,6 +49,7 @@ typedef enum D3D11_FENCE_FLAG
|
|||
D3D11_FENCE_FLAG_NONE = 0x1,
|
||||
D3D11_FENCE_FLAG_SHARED = 0x2,
|
||||
D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
|
||||
D3D11_FENCE_FLAG_NON_MONITORED = 0x8,
|
||||
} D3D11_FENCE_FLAG;
|
||||
|
||||
typedef struct D3D11_TEXTURE2D_DESC1
|
||||
|
|
Loading…
Reference in New Issue