include: Add D3D10_RAISE_FLAG structure in d3d10.idl.

Signed-off-by: Biswapriyo Nath <nathbappai@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Biswapriyo Nath 2020-11-25 22:08:25 +05:30 committed by Alexandre Julliard
parent 22c6334656
commit 2736a82c73
1 changed files with 4 additions and 0 deletions

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@ -891,6 +891,10 @@ typedef enum D3D10_MAP_FLAG {
D3D10_MAP_FLAG_DO_NOT_WAIT = 0x100000,
} D3D10_MAP_FLAG;
typedef enum D3D10_RAISE_FLAG {
D3D10_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1,
} D3D10_RAISE_FLAG;
typedef enum D3D10_CLEAR_FLAG {
D3D10_CLEAR_DEPTH = 0x1,
D3D10_CLEAR_STENCIL = 0x2