d3d11: Add the Direct3D 11.1 D3D11_FORMAT_SUPPORT enum elements.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1016,7 +1016,11 @@ typedef enum D3D11_FORMAT_SUPPORT
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D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x00800000,
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D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x01000000,
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D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x02000000,
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D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x04000000
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D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x04000000,
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D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x08000000,
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D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
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D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
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D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000,
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} D3D11_FORMAT_SUPPORT;
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typedef enum D3D11_CLEAR_FLAG
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