d3d11: Add the Direct3D 11.1 D3D11_FORMAT_SUPPORT enum elements.

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alistair Leslie-Hughes 2016-01-27 20:44:39 +01:00 committed by Alexandre Julliard
parent 7afeec4bf2
commit c39c8a367c
1 changed files with 5 additions and 1 deletions

View File

@ -1016,7 +1016,11 @@ typedef enum D3D11_FORMAT_SUPPORT
D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x00800000,
D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x01000000,
D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x02000000,
D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x04000000
D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x04000000,
D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x08000000,
D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000,
} D3D11_FORMAT_SUPPORT;
typedef enum D3D11_CLEAR_FLAG