d3dx9: Get rid of some unused vtbl forward declarations.
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@ -5423,8 +5423,6 @@ HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, co
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return D3D_OK;
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return D3D_OK;
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}
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}
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static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl;
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struct ID3DXEffectPoolImpl
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struct ID3DXEffectPoolImpl
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{
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{
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ID3DXEffectPool ID3DXEffectPool_iface;
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ID3DXEffectPool ID3DXEffectPool_iface;
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@ -22,8 +22,6 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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static const struct ID3DXLineVtbl ID3DXLine_Vtbl;
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typedef struct ID3DXLineImpl {
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typedef struct ID3DXLineImpl {
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ID3DXLine ID3DXLine_iface;
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ID3DXLine ID3DXLine_iface;
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LONG ref;
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LONG ref;
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@ -567,8 +567,6 @@ struct ctab_constant {
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struct ctab_constant *constants;
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struct ctab_constant *constants;
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};
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};
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static const struct ID3DXConstantTableVtbl ID3DXConstantTable_Vtbl;
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struct ID3DXConstantTableImpl {
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struct ID3DXConstantTableImpl {
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ID3DXConstantTable ID3DXConstantTable_iface;
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ID3DXConstantTable ID3DXConstantTable_iface;
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LONG ref;
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LONG ref;
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