Prevent crashes when DOS program tries to access console and no
Windows console is available.
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e0315e4433
commit
c1c346ae0d
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@ -489,7 +489,10 @@ void WINAPI DOSVM_Int10Handler( CONTEXT86 *context )
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{
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BYTE ascii, attr;
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TRACE("Read Character and Attribute at Cursor Position\n");
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VGA_GetCharacterAtCursor(&ascii, &attr);
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if(!VGA_GetCharacterAtCursor(&ascii, &attr)) {
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ascii = 0;
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attr = 0;
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}
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SET_AL( context, ascii );
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SET_AH( context, attr );
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}
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@ -845,6 +848,6 @@ void WINAPI DOSVM_PutChar(BYTE ascii)
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TRACE("char: 0x%02x(%c)\n", ascii, ascii);
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VGA_PutChar(ascii);
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VGA_GetCursorPos(&xpos, &ypos);
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BIOS_SetCursorPos(data, 0, xpos, ypos);
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if(VGA_GetCursorPos(&xpos, &ypos))
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BIOS_SetCursorPos(data, 0, xpos, ypos);
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}
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@ -627,12 +627,17 @@ void VGA_SetCursorPos(unsigned X,unsigned Y)
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SetConsoleCursorPosition(VGA_AlphaConsole(),pos);
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}
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void VGA_GetCursorPos(unsigned*X,unsigned*Y)
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BOOL VGA_GetCursorPos(unsigned*X,unsigned*Y)
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{
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
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if (X) *X=info.dwCursorPosition.X;
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if (Y) *Y=info.dwCursorPosition.Y;
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if(!GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info))
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{
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return FALSE;
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} else {
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if (X) *X=info.dwCursorPosition.X;
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if (Y) *Y=info.dwCursorPosition.Y;
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return TRUE;
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}
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}
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void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
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@ -643,6 +648,9 @@ void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
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unsigned XR, YR;
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char *dat;
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if(!VGA_GetAlphaMode(&XR, &YR))
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return;
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EnterCriticalSection(&vga_lock);
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info.Char.AsciiChar = ch;
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@ -654,7 +662,6 @@ void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
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dest.Top=Y;
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dest.Bottom=Y;
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VGA_GetAlphaMode(&XR, &YR);
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dat = VGA_AlphaBuffer() + ((XR*Y + X) * 2);
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while (count--) {
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dest.Left = X + count;
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@ -688,9 +695,13 @@ void VGA_PutChar(BYTE ascii)
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{
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unsigned width, height, x, y, nx, ny;
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if(!VGA_GetAlphaMode(&width, &height)) {
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WriteFile(VGA_AlphaConsole(), &ascii, 1, NULL, NULL);
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return;
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}
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EnterCriticalSection(&vga_lock);
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VGA_GetAlphaMode(&width, &height);
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VGA_GetCursorPos(&x, &y);
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switch(ascii) {
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@ -753,10 +764,7 @@ BOOL VGA_ClearText(unsigned row1, unsigned col1,
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/* return if we fail to get the height and width of the window */
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if(!VGA_GetAlphaMode(&width, &height))
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{
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ERR("failed\n");
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return FALSE;
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}
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TRACE("dat = %p, width = %d, height = %d\n", dat, width, height);
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@ -794,17 +802,20 @@ void VGA_ScrollDownText(unsigned row1, unsigned col1,
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FIXME("not implemented\n");
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}
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void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr)
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BOOL VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr)
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{
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unsigned width, height, x, y;
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char *dat;
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VGA_GetAlphaMode(&width, &height);
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VGA_GetCursorPos(&x, &y);
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if(!VGA_GetAlphaMode(&width, &height) || !VGA_GetCursorPos(&x, &y))
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return FALSE;
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dat = VGA_AlphaBuffer() + ((width*y + x) * 2);
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*ascii = dat[0];
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*attr = dat[1];
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return TRUE;
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}
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@ -44,7 +44,7 @@ int VGA_SetAlphaMode(unsigned Xres,unsigned Yres);
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BOOL VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres);
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void VGA_SetCursorShape(unsigned char start_options,unsigned char end);
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void VGA_SetCursorPos(unsigned X,unsigned Y);
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void VGA_GetCursorPos(unsigned*X,unsigned*Y);
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BOOL VGA_GetCursorPos(unsigned*X,unsigned*Y);
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void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count);
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void VGA_PutChar(BYTE ascii);
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void VGA_SetTextAttribute(BYTE attr);
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@ -57,7 +57,7 @@ void VGA_ScrollUpText(unsigned row1, unsigned col1,
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void VGA_ScrollDownText(unsigned row1, unsigned col1,
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unsigned row2, unsigned col2,
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unsigned lines, BYTE attr);
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void VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr);
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BOOL VGA_GetCharacterAtCursor(BYTE *ascii, BYTE *attr);
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/* control */
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void VGA_ioport_out(WORD port, BYTE val);
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