d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.

This commit is contained in:
Rico Schüller 2010-10-14 21:03:58 +02:00 committed by Alexandre Julliard
parent b09da75fb5
commit beb2cad0fb
1 changed files with 24 additions and 0 deletions

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@ -299,6 +299,26 @@ static void test_get_blob_part(void)
refcount = ID3D10Blob_Release(blob); refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount); ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* D3D_BLOB_XNA_SHADER */
hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_SHADER, 0, &blob);
ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK);
size = ID3D10Blob_GetBufferSize(blob);
ok(size == 68, "GetBufferSize failed, got %lu, expected %u\n", size, 68);
dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob));
ok(test_blob_part[0] != *dword, "DXBC failed got %#x.\n", *dword);
for (i = 0; i < sizeof(parts) / sizeof(parts[0]); i++)
{
/* There isn't a full DXBC blob returned for D3D_BLOB_XNA_SHADER */
hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
}
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
} }
/* /*
@ -591,6 +611,10 @@ static void test_get_blob_part2(void)
/* D3D_BLOB_XNA_PREPASS_SHADER */ /* D3D_BLOB_XNA_PREPASS_SHADER */
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob); hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
/* D3D_BLOB_XNA_SHADER */
hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_SHADER, 0, &blob);
ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL);
} }
START_TEST(blob) START_TEST(blob)