diff --git a/dlls/d3dcompiler_43/tests/blob.c b/dlls/d3dcompiler_43/tests/blob.c index 85c9fb72b9a..a0a8d8448c2 100644 --- a/dlls/d3dcompiler_43/tests/blob.c +++ b/dlls/d3dcompiler_43/tests/blob.c @@ -299,6 +299,26 @@ static void test_get_blob_part(void) refcount = ID3D10Blob_Release(blob); ok(!refcount, "ID3DBlob has %u references left\n", refcount); + + /* D3D_BLOB_XNA_SHADER */ + hr = D3DGetBlobPart(test_blob_part, test_blob_part[6], D3D_BLOB_XNA_SHADER, 0, &blob); + ok(hr == S_OK, "D3DGetBlobPart failed, got %x, expected %x\n", hr, S_OK); + + size = ID3D10Blob_GetBufferSize(blob); + ok(size == 68, "GetBufferSize failed, got %lu, expected %u\n", size, 68); + + dword = ((DWORD*)ID3D10Blob_GetBufferPointer(blob)); + ok(test_blob_part[0] != *dword, "DXBC failed got %#x.\n", *dword); + + for (i = 0; i < sizeof(parts) / sizeof(parts[0]); i++) + { + /* There isn't a full DXBC blob returned for D3D_BLOB_XNA_SHADER */ + hr = D3DGetBlobPart(dword, size, parts[i], 0, &blob2); + ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + } + + refcount = ID3D10Blob_Release(blob); + ok(!refcount, "ID3DBlob has %u references left\n", refcount); } /* @@ -591,6 +611,10 @@ static void test_get_blob_part2(void) /* D3D_BLOB_XNA_PREPASS_SHADER */ hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_PREPASS_SHADER, 0, &blob); ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); + + /* D3D_BLOB_XNA_SHADER */ + hr = D3DGetBlobPart(test_blob_part2, test_blob_part2[6], D3D_BLOB_XNA_SHADER, 0, &blob); + ok(hr == E_FAIL, "D3DGetBlobPart failed, got %x, expected %x\n", hr, E_FAIL); } START_TEST(blob)