wined3d: Get rid of the width and height parameters to surface_upload_data().

This commit is contained in:
Henri Verbeet 2010-04-15 19:21:23 +02:00 committed by Alexandre Julliard
parent 212bfab2df
commit bc2850a587
1 changed files with 4 additions and 5 deletions

View File

@ -720,8 +720,10 @@ static void surface_download_data(IWineD3DSurfaceImpl *This, const struct wined3
* correct texture. */
/* Context activation is done by the caller. */
static void surface_upload_data(IWineD3DSurfaceImpl *This, const struct wined3d_gl_info *gl_info,
const struct wined3d_format_desc *format_desc, BOOL srgb, GLsizei width, GLsizei height, const GLvoid *data)
const struct wined3d_format_desc *format_desc, BOOL srgb, const GLvoid *data)
{
GLsizei width = This->currentDesc.Width;
GLsizei height = This->currentDesc.Height;
GLenum internal;
if (srgb)
@ -4517,10 +4519,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadLocation(IWineD3DSurface *iface, D
LEAVE_GL();
if (mem || (This->Flags & SFLAG_PBO))
{
surface_upload_data(This, gl_info, &desc, srgb,
This->currentDesc.Width, This->currentDesc.Height, mem);
}
surface_upload_data(This, gl_info, &desc, srgb, mem);
/* Restore the default pitch */
ENTER_GL();