wined3d: Set a more appropriate value for the ANISOTROPIC/NONE min/mip filter.
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dlls/wined3d
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@ -2005,7 +2005,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
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minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_NONE] = GL_LINEAR;
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minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_POINT] = GL_LINEAR_MIPMAP_NEAREST;
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minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_LINEAR] = GL_LINEAR_MIPMAP_LINEAR;
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minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_NONE] = GL_LINEAR_MIPMAP_LINEAR;
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minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_NONE] = GL_LINEAR;
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minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_POINT] = GL_LINEAR_MIPMAP_NEAREST;
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minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_LINEAR] = GL_LINEAR_MIPMAP_LINEAR;
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