wined3d: Don't disable mipmapping if we lack EXT_texture_filter_anisotropic.

These don't have a whole lot to do with each other.
This commit is contained in:
Henri Verbeet 2009-08-04 08:30:23 +02:00 committed by Alexandre Julliard
parent efb78aca64
commit 25fe98e02b
1 changed files with 4 additions and 9 deletions

View File

@ -1994,9 +1994,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
magLookup[WINED3DTEXF_NONE - WINED3DTEXF_NONE] = GL_NEAREST;
magLookup[WINED3DTEXF_POINT - WINED3DTEXF_NONE] = GL_NEAREST;
magLookup[WINED3DTEXF_LINEAR - WINED3DTEXF_NONE] = GL_LINEAR;
magLookup[WINED3DTEXF_ANISOTROPIC - WINED3DTEXF_NONE] =
gl_info->supported[EXT_TEXTURE_FILTER_ANISOTROPIC] ? GL_LINEAR : GL_NEAREST;
magLookup[WINED3DTEXF_ANISOTROPIC - WINED3DTEXF_NONE] = GL_LINEAR;
minMipLookup[WINED3DTEXF_NONE].mip[WINED3DTEXF_NONE] = GL_LINEAR;
minMipLookup[WINED3DTEXF_NONE].mip[WINED3DTEXF_POINT] = GL_LINEAR;
@ -2007,12 +2005,9 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_gl_info *gl_info)
minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_NONE] = GL_LINEAR;
minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_POINT] = GL_LINEAR_MIPMAP_NEAREST;
minMipLookup[WINED3DTEXF_LINEAR].mip[WINED3DTEXF_LINEAR] = GL_LINEAR_MIPMAP_LINEAR;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_NONE]
= gl_info->supported[EXT_TEXTURE_FILTER_ANISOTROPIC] ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_POINT]
= gl_info->supported[EXT_TEXTURE_FILTER_ANISOTROPIC] ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_LINEAR]
= gl_info->supported[EXT_TEXTURE_FILTER_ANISOTROPIC] ? GL_LINEAR_MIPMAP_LINEAR : GL_LINEAR;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_NONE] = GL_LINEAR_MIPMAP_LINEAR;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_POINT] = GL_LINEAR_MIPMAP_NEAREST;
minMipLookup[WINED3DTEXF_ANISOTROPIC].mip[WINED3DTEXF_LINEAR] = GL_LINEAR_MIPMAP_LINEAR;
/* TODO: config lookups */