wined3d: Update the WINED3DSAMP_MAGFILTER state even if we didn't recognize the value.

It's a bit pointless to keep printing FIXMEs after the first time.
This commit is contained in:
Henri Verbeet 2009-08-04 08:30:22 +02:00 committed by Alexandre Julliard
parent 10906e6b8e
commit efb78aca64
1 changed files with 1 additions and 1 deletions

View File

@ -381,8 +381,8 @@ void basetexture_apply_state_changes(IWineD3DBaseTexture *iface,
glValue = This->baseTexture.magLookup[state - WINED3DTEXF_NONE];
TRACE("ValueMAG=%d setting MAGFILTER to %x\n", state, glValue);
glTexParameteri(textureDimensions, GL_TEXTURE_MAG_FILTER, glValue);
states[WINED3DTEXSTA_MAGFILTER] = state;
}
states[WINED3DTEXSTA_MAGFILTER] = state;
}
if((samplerStates[WINED3DSAMP_MINFILTER] != states[WINED3DTEXSTA_MINFILTER] ||