wined3d: Fix compilation for Windows build.

This commit is contained in:
Rico Schüller 2008-12-21 00:31:50 +01:00 committed by Alexandre Julliard
parent cb32c954ba
commit b061f64228
1 changed files with 0 additions and 1 deletions

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@ -4174,7 +4174,6 @@ BOOL InitAdapters(void) {
ERR("Can't load opengl32.dll!\n");
goto nogl_adapter;
}
mod_win32gl = mod_gl;
#else
#define USE_GL_FUNC(pfn) pfn = (void*)pwglGetProcAddress(#pfn);
/* To bypass the opengl32 thunks load wglGetProcAddress from gdi32 (glXGetProcAddress wrapper) instead of opengl32's */