Spelling fixes.
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@ -1187,7 +1187,7 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
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DWORD OldValue = This->stateBlock->renderState[State];
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DWORD OldValue = This->stateBlock->renderState[State];
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/* Simple way of refering to either a DWORD or a 4 byte float */
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/* Simple way of referring to either a DWORD or a 4 byte float */
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union {
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union {
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DWORD d;
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DWORD d;
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float f;
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float f;
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@ -88,7 +88,7 @@ int symbol_search (parsed_symbol *sym)
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}
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}
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grep_buff[i] = '\0';
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grep_buff[i] = '\0';
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/* Definitly not in these: */
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/* Definitely not in these: */
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if (strcmp(extension,".dll") == 0 ||
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if (strcmp(extension,".dll") == 0 ||
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strcmp(extension,".lib") == 0 ||
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strcmp(extension,".lib") == 0 ||
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strcmp(extension,".so") == 0 ||
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strcmp(extension,".so") == 0 ||
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