wined3d: Prefer bind flags over usage flags in ffp_blit_supported().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2016,7 +2016,7 @@ static BOOL ffp_blit_supported(enum wined3d_blit_op blit_op, const struct wined3
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}
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}
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if (!(dst_resource->usage & WINED3DUSAGE_RENDERTARGET))
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if (!(dst_resource->bind_flags & WINED3D_BIND_RENDER_TARGET))
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{
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TRACE("Can only blit to render targets.\n");
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return FALSE;
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