wined3d: Use the core version of the INCR_WRAP and DECR_WRAP tokens.

This commit is contained in:
Matteo Bruni 2015-02-24 13:38:17 +01:00 committed by Alexandre Julliard
parent 04fa54fc44
commit aca8ab91eb
1 changed files with 2 additions and 2 deletions

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@ -786,9 +786,9 @@ static GLenum gl_stencil_op(enum wined3d_stencil_op op)
case WINED3D_STENCIL_OP_INVERT:
return GL_INVERT;
case WINED3D_STENCIL_OP_INCR:
return GL_INCR_WRAP_EXT;
return GL_INCR_WRAP;
case WINED3D_STENCIL_OP_DECR:
return GL_DECR_WRAP_EXT;
return GL_DECR_WRAP;
default:
FIXME("Unrecognized stencil op %#x.\n", op);
return GL_KEEP;