d2d1: Make "transform" in d2d_d3d_render_target_Clear() const.

This commit is contained in:
Henri Verbeet 2014-12-01 08:45:44 +01:00 committed by Alexandre Julliard
parent 0e8f2786e9
commit ac4bd550a5
1 changed files with 1 additions and 1 deletions

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@ -826,7 +826,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *ifa
ID3D10Buffer *vs_cb, *ps_cb;
HRESULT hr;
static float transform[] =
static const float transform[] =
{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, -1.0f, 0.0f, 0.0f,