From ac4bd550a5e1bc00be25f167f1c521f71b915914 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 1 Dec 2014 08:45:44 +0100 Subject: [PATCH] d2d1: Make "transform" in d2d_d3d_render_target_Clear() const. --- dlls/d2d1/render_target.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 0f5907f6497..f7e07d21473 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -826,7 +826,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *ifa ID3D10Buffer *vs_cb, *ps_cb; HRESULT hr; - static float transform[] = + static const float transform[] = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 0.0f, 0.0f,