include: Add Windows.Foundation.Numerics.Vector3 struct declaration.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2022-04-27 08:26:30 +02:00 committed by Alexandre Julliard
parent 4455f0c354
commit a99d46b5e3
2 changed files with 40 additions and 0 deletions

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@ -789,6 +789,7 @@ SOURCES = \
windows.foundation.collections.idl \
windows.foundation.idl \
windows.foundation.metadata.idl \
windows.foundation.numerics.idl \
windows.gaming.input.custom.idl \
windows.gaming.input.forcefeedback.idl \
windows.gaming.input.idl \

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@ -0,0 +1,39 @@
/*
* Copyright 2022 Rémi Bernon for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "asyncinfo.idl";
import "eventtoken.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
namespace Windows.Foundation.Numerics {
typedef struct Vector3 Vector3;
[contract(Windows.Foundation.UniversalApiContract, 1.0)]
struct Vector3
{
FLOAT X;
FLOAT Y;
FLOAT Z;
};
}