diff --git a/include/Makefile.in b/include/Makefile.in index 571f91d6ced..f3e62c4bb5a 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -789,6 +789,7 @@ SOURCES = \ windows.foundation.collections.idl \ windows.foundation.idl \ windows.foundation.metadata.idl \ + windows.foundation.numerics.idl \ windows.gaming.input.custom.idl \ windows.gaming.input.forcefeedback.idl \ windows.gaming.input.idl \ diff --git a/include/windows.foundation.numerics.idl b/include/windows.foundation.numerics.idl new file mode 100644 index 00000000000..eca99ca29bc --- /dev/null +++ b/include/windows.foundation.numerics.idl @@ -0,0 +1,39 @@ +/* + * Copyright 2022 RĂ©mi Bernon for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifdef __WIDL__ +#pragma winrt ns_prefix +#endif + +import "inspectable.idl"; +import "asyncinfo.idl"; +import "eventtoken.idl"; +import "windowscontracts.idl"; +import "windows.foundation.idl"; + +namespace Windows.Foundation.Numerics { + typedef struct Vector3 Vector3; + + [contract(Windows.Foundation.UniversalApiContract, 1.0)] + struct Vector3 + { + FLOAT X; + FLOAT Y; + FLOAT Z; + }; +}