d3d12/tests: Use multiple command lists in test_swapchain_size_mismatch().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
ac676388ca
commit
a6b5720088
|
@ -954,6 +954,7 @@ static void test_swapchain_draw(void)
|
|||
static void test_swapchain_size_mismatch(void)
|
||||
{
|
||||
static const float green[] = {0.0f, 1.0f, 0.0f, 1.0f};
|
||||
UINT64 frame_fence_value[MAX_FRAME_COUNT] = {0};
|
||||
ID3D12GraphicsCommandList *command_list;
|
||||
D3D12_CPU_DESCRIPTOR_HANDLE rtv;
|
||||
struct test_context_desc desc;
|
||||
|
@ -963,6 +964,8 @@ static void test_swapchain_size_mismatch(void)
|
|||
ID3D12CommandQueue *queue;
|
||||
unsigned int index, i;
|
||||
ID3D12Device *device;
|
||||
ID3D12Fence *fence;
|
||||
UINT64 fence_value;
|
||||
ULONG refcount;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
|
@ -1010,12 +1013,28 @@ static void test_swapchain_size_mismatch(void)
|
|||
window = create_window(WS_VISIBLE);
|
||||
ret = GetClientRect(window, &rect);
|
||||
ok(ret, "Failed to get client rect.\n");
|
||||
swapchain = create_swapchain(&context, window, 2, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom);
|
||||
swapchain = create_swapchain(&context, window, 4, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom);
|
||||
|
||||
hr = ID3D12Device_CreateFence(device, 0, D3D12_FENCE_FLAG_NONE, &IID_ID3D12Fence, (void **)&fence);
|
||||
ok(hr == S_OK, "Failed to create fence, hr %#x.\n", hr);
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(context.list); ++i)
|
||||
{
|
||||
hr = ID3D12GraphicsCommandList_Close(context.list[i]);
|
||||
ok(hr == S_OK, "Failed to close command list %u, hr %#x.\n", i, hr);
|
||||
}
|
||||
|
||||
fence_value = 1;
|
||||
for (i = 0; i < 20; ++i)
|
||||
{
|
||||
index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain);
|
||||
|
||||
hr = wait_for_fence(fence, frame_fence_value[index]);
|
||||
ok(hr == S_OK, "Failed to wait for fence, hr %#x.\n", hr);
|
||||
|
||||
reset_command_list(&context, index);
|
||||
backbuffer = context.render_target[index];
|
||||
command_list = context.list[index];
|
||||
rtv = context.rtv[index];
|
||||
|
||||
transition_sub_resource_state(command_list, backbuffer, 0,
|
||||
|
@ -1030,13 +1049,21 @@ static void test_swapchain_size_mismatch(void)
|
|||
hr = IDXGISwapChain3_Present(swapchain, 1, 0);
|
||||
ok(hr == S_OK, "Failed to present, hr %#x.\n", hr);
|
||||
|
||||
wait_queue_idle(device, queue);
|
||||
reset_command_list(&context, 0);
|
||||
|
||||
if (i == 6)
|
||||
{
|
||||
wait_queue_idle(device, queue);
|
||||
MoveWindow(window, 0, 0, 100, 100, TRUE);
|
||||
}
|
||||
|
||||
frame_fence_value[index] = fence_value;
|
||||
hr = ID3D12CommandQueue_Signal(queue, fence, fence_value);
|
||||
ok(hr == S_OK, "Failed to signal fence, hr %#x.\n", hr);
|
||||
++fence_value;
|
||||
}
|
||||
|
||||
wait_queue_idle(device, queue);
|
||||
|
||||
ID3D12Fence_Release(fence);
|
||||
destroy_render_targets(&context);
|
||||
refcount = IDXGISwapChain3_Release(swapchain);
|
||||
ok(!refcount, "Swapchain has %u references left.\n", refcount);
|
||||
|
|
Loading…
Reference in New Issue