From a6b572008800b8ea10804fd6524550590e512bd0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 1 Mar 2019 13:31:31 +0100 Subject: [PATCH] d3d12/tests: Use multiple command lists in test_swapchain_size_mismatch(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d12/tests/d3d12.c | 35 +++++++++++++++++++++++++++++++---- 1 file changed, 31 insertions(+), 4 deletions(-) diff --git a/dlls/d3d12/tests/d3d12.c b/dlls/d3d12/tests/d3d12.c index 5cb9a299163..16e5c4ba537 100644 --- a/dlls/d3d12/tests/d3d12.c +++ b/dlls/d3d12/tests/d3d12.c @@ -954,6 +954,7 @@ static void test_swapchain_draw(void) static void test_swapchain_size_mismatch(void) { static const float green[] = {0.0f, 1.0f, 0.0f, 1.0f}; + UINT64 frame_fence_value[MAX_FRAME_COUNT] = {0}; ID3D12GraphicsCommandList *command_list; D3D12_CPU_DESCRIPTOR_HANDLE rtv; struct test_context_desc desc; @@ -963,6 +964,8 @@ static void test_swapchain_size_mismatch(void) ID3D12CommandQueue *queue; unsigned int index, i; ID3D12Device *device; + ID3D12Fence *fence; + UINT64 fence_value; ULONG refcount; HWND window; HRESULT hr; @@ -1010,12 +1013,28 @@ static void test_swapchain_size_mismatch(void) window = create_window(WS_VISIBLE); ret = GetClientRect(window, &rect); ok(ret, "Failed to get client rect.\n"); - swapchain = create_swapchain(&context, window, 2, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom); + swapchain = create_swapchain(&context, window, 4, DXGI_FORMAT_B8G8R8A8_UNORM, rect.right, rect.bottom); + hr = ID3D12Device_CreateFence(device, 0, D3D12_FENCE_FLAG_NONE, &IID_ID3D12Fence, (void **)&fence); + ok(hr == S_OK, "Failed to create fence, hr %#x.\n", hr); + + for (i = 0; i < ARRAY_SIZE(context.list); ++i) + { + hr = ID3D12GraphicsCommandList_Close(context.list[i]); + ok(hr == S_OK, "Failed to close command list %u, hr %#x.\n", i, hr); + } + + fence_value = 1; for (i = 0; i < 20; ++i) { index = IDXGISwapChain3_GetCurrentBackBufferIndex(swapchain); + + hr = wait_for_fence(fence, frame_fence_value[index]); + ok(hr == S_OK, "Failed to wait for fence, hr %#x.\n", hr); + + reset_command_list(&context, index); backbuffer = context.render_target[index]; + command_list = context.list[index]; rtv = context.rtv[index]; transition_sub_resource_state(command_list, backbuffer, 0, @@ -1030,13 +1049,21 @@ static void test_swapchain_size_mismatch(void) hr = IDXGISwapChain3_Present(swapchain, 1, 0); ok(hr == S_OK, "Failed to present, hr %#x.\n", hr); - wait_queue_idle(device, queue); - reset_command_list(&context, 0); - if (i == 6) + { + wait_queue_idle(device, queue); MoveWindow(window, 0, 0, 100, 100, TRUE); + } + + frame_fence_value[index] = fence_value; + hr = ID3D12CommandQueue_Signal(queue, fence, fence_value); + ok(hr == S_OK, "Failed to signal fence, hr %#x.\n", hr); + ++fence_value; } + wait_queue_idle(device, queue); + + ID3D12Fence_Release(fence); destroy_render_targets(&context); refcount = IDXGISwapChain3_Release(swapchain); ok(!refcount, "Swapchain has %u references left.\n", refcount);