winebus.sys: Move SDL mapping loading to a separate helper.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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90b8a97237
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@ -862,6 +862,57 @@ static void process_device_event(SDL_Event *event)
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set_mapped_report_from_event(event);
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}
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static void sdl_load_mappings(void)
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{
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HKEY key;
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static const WCHAR szPath[] = {'m','a','p',0};
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const char *mapping;
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if ((mapping = getenv("SDL_GAMECONTROLLERCONFIG")))
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{
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TRACE("Setting environment mapping %s\n", debugstr_a(mapping));
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if (pSDL_GameControllerAddMapping(mapping) < 0)
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WARN("Failed to add environment mapping %s\n", pSDL_GetError());
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}
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else if (!RegOpenKeyExW(driver_key, szPath, 0, KEY_QUERY_VALUE, &key))
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{
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DWORD index = 0;
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CHAR *buffer = NULL;
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DWORD buffer_len = 0;
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LSTATUS rc;
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do
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{
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CHAR name[255];
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DWORD name_len;
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DWORD type;
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DWORD data_len = buffer_len;
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name_len = sizeof(name);
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rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
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if (rc == ERROR_MORE_DATA || buffer == NULL)
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{
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if (buffer) buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, data_len);
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else buffer = HeapAlloc(GetProcessHeap(), 0, data_len);
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buffer_len = data_len;
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name_len = sizeof(name);
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rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
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}
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if (rc == STATUS_SUCCESS)
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{
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TRACE("Setting registry mapping %s\n", debugstr_a(buffer));
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if (pSDL_GameControllerAddMapping(buffer) < 0)
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WARN("Failed to add registry mapping %s\n", pSDL_GetError());
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index++;
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}
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} while (rc == STATUS_SUCCESS);
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HeapFree(GetProcessHeap(), 0, buffer);
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NtClose(key);
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}
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}
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static DWORD CALLBACK deviceloop_thread(void *args)
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{
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HANDLE init_done = args;
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@ -877,57 +928,7 @@ static DWORD CALLBACK deviceloop_thread(void *args)
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pSDL_GameControllerEventState(SDL_ENABLE);
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/* Process mappings */
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if (pSDL_GameControllerAddMapping != NULL)
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{
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HKEY key;
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static const WCHAR szPath[] = {'m','a','p',0};
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const char *mapping;
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if ((mapping = getenv("SDL_GAMECONTROLLERCONFIG")))
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{
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TRACE("Setting environment mapping %s\n", debugstr_a(mapping));
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if (pSDL_GameControllerAddMapping(mapping) < 0)
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WARN("Failed to add environment mapping %s\n", pSDL_GetError());
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}
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else if (!RegOpenKeyExW(driver_key, szPath, 0, KEY_QUERY_VALUE, &key))
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{
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DWORD index = 0;
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CHAR *buffer = NULL;
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DWORD buffer_len = 0;
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LSTATUS rc;
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do {
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CHAR name[255];
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DWORD name_len;
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DWORD type;
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DWORD data_len = buffer_len;
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name_len = sizeof(name);
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rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
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if (rc == ERROR_MORE_DATA || buffer == NULL)
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{
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if (buffer)
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buffer = HeapReAlloc(GetProcessHeap(), 0, buffer, data_len);
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else
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buffer = HeapAlloc(GetProcessHeap(), 0, data_len);
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buffer_len = data_len;
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name_len = sizeof(name);
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rc = RegEnumValueA(key, index, name, &name_len, NULL, &type, (LPBYTE)buffer, &data_len);
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}
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if (rc == STATUS_SUCCESS)
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{
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TRACE("Setting registry mapping %s\n", debugstr_a(buffer));
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if (pSDL_GameControllerAddMapping(buffer) < 0)
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WARN("Failed to add registry mapping %s\n", pSDL_GetError());
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index ++;
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}
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} while (rc == STATUS_SUCCESS);
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HeapFree(GetProcessHeap(), 0, buffer);
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NtClose(key);
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}
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}
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if (pSDL_GameControllerAddMapping != NULL) sdl_load_mappings();
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SetEvent(init_done);
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