wined3d: Remove dead code.

This commit is contained in:
Stefan Dösinger 2008-08-21 13:14:38 -05:00 committed by Alexandre Julliard
parent 43fe6b0bcf
commit a674ae71ae
1 changed files with 0 additions and 3 deletions

View File

@ -4603,9 +4603,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTextureStageState(IWineD3DDevice *if
This->stateBlock->lowest_disabled_stage = i;
TRACE("New lowest disabled: %d\n", i);
}
if(GL_SUPPORT(NV_REGISTER_COMBINERS) && !This->stateBlock->pixelShader) {
/* TODO: Built a stage -> texture unit mapping for register combiners */
}
}
IWineD3DDeviceImpl_MarkStateDirty(This, STATE_TEXTURESTAGE(Stage, Type));