wined3d: Remove some junk.

This commit is contained in:
Stefan Dösinger 2008-08-21 12:47:14 -05:00 committed by Alexandre Julliard
parent dda59e361c
commit 43fe6b0bcf
1 changed files with 0 additions and 8 deletions

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@ -32,14 +32,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_draw);
#include <stdio.h>
#include <math.h>
#if 0 /* TODO */
extern IWineD3DVertexShaderImpl* VertexShaders[64];
extern IWineD3DVertexDeclarationImpl* VertexShaderDeclarations[64];
extern IWineD3DPixelShaderImpl* PixelShaders[64];
#undef GL_VERSION_1_4 /* To be fixed, caused by mesa headers */
#endif
/* Issues the glBegin call for gl given the primitive type and count */
static DWORD primitiveToGl(WINED3DPRIMITIVETYPE PrimitiveType,
DWORD NumPrimitives,